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#31  The Mighty Zeus 25 Jan 2006 18:59

Click Here for a tutorial on the cloth room and using dynamic cloth. Sorry I have been absent for a while, Been kind of busy in my real life.
 




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#32  Tormie 25 Jan 2006 19:03

Thank you Ace   ! Don't worry and welcome back   !
 




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#33  JanReinar 25 Jan 2006 19:10

Thanks Ace and welcome back!  
 




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#34  pangor 27 Jan 2006 19:25

Welcome back.  Thanks for the tutorial, been using the cloth room for almost a year, but I still need more help with it.
 



 
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#35  melamkish 14 Feb 2006 03:53

There is a new plug-in at Daz for DS called "Finder".  It builds an index of all runtime files and lets you search from withing DS. Very fast and saves a lot of searching for content.  Not a freebie, but definately worth looking at.

You have to be using fersion 1.2 to use this plug-in.
 



 
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#36  pangor 18 Feb 2006 17:09

Thank you
 



 
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#37  Belladonna 10 Mar 2006 04:34

if any props i use have bump maps (i use P6) they are normally plugged into the gradient bump - on which i move it to plug into the bump node... which makes them stand out much more. and if the props have extreme detail then for me thats the way to go...
 



 
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#38  melamkish 10 Mar 2006 04:40

Hi Belladona,

Welcome to PosetteForever

Thanks for sharing.  I find tips and techniques for both programs to be very useful!
 




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#39  pangor 10 Mar 2006 06:49

Hello, and welcome to Posetteforever, Belladonna.

That is correct, if the bump map is left connected as a gradient bump map, it won't work, only a BUM file should be connected there.  For all others, in Poser 5 or Poser 6 they should be reconnected as a bump map, or depending on the situation as a displacement map instead.
 



 
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#40  Posy 10 Mar 2006 06:49

You don't say.
 




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#41  pangor 10 Mar 2006 07:01

Yes, Posy, I do say.
 



 
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#42  Posy 10 Mar 2006 07:01

I like the way you talk.
 




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#43  pangor 10 Mar 2006 07:02

Thank you.
 



 
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