Let's get this forum going!


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Post Let's get this forum going!

#1  pangor 07 Dec 2005 03:20

No on topic issues to discuss at the moment.  I just want to say, hi and welcome, Ace.

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#2  The Mighty Zeus 07 Dec 2005 05:54

I will try and get this place up and hopping soon. My wife had me digging out the christmas decorations tonight so I will put some stuff up in the morning.
 




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#3  pangor 08 Dec 2005 00:26


 



 
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#4  Tormie 08 Dec 2005 02:53

    
 




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#5  ahjah 08 Dec 2005 22:25


 




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#6  melamkish 12 Jan 2006 04:52

I'll start with a comparison question that hopefully isn't covered in one of the Poser forums.

I started using DS before Poser, and realised that I needed Poser in addition to DS to create some things in the future.  

First question.  If I understand Bump files correctly, DS uses a jpg texture and adjusts the bump in the surfaces pop up, advanced features, where Poser uses a jpg converted to a bum(p).  So if I want to use content that I originally loaded into DS, I have to copy the jpg and change the extension to .bum to be able to use it in Poser.  Of course, keeping the original as a .jpg for use in DS.  Correct?

Also, if this is the case, is there an easy way to do the conversion in batch, while retaining the original, or is this gonna be a one file at a time type process?

Any pointers to tutorials on the web would also be welcome, to add to my growing
collection of paper (would you believe I print all this stuff out so I can read it at my leisure?)
 




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#7  Tormie 12 Jan 2006 12:14

Form version 4 pro of Poser you can use normal format pictures for bump files. Form version 5 or 6 (I've six) the old bump maps are called "gradient bump" and they are there only for retrocompatibility while the "new" bump maps are called "bump" (I don't remember the difference) and there are also the new displacement bump maps...

I never use Daz Studio, I remember to have tried it and it made a mess with Posy   so I unistalled it and erased three times the space it used   ...
 




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#8  Posy 12 Jan 2006 12:14

Would you ever consider doing it?
 




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#9  Tormie 12 Jan 2006 12:15

I don't know honey, maybe       ...
 




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#10  Posy 12 Jan 2006 12:15

What will you do instead?
 




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#11  Tormie 12 Jan 2006 13:14

I just want to play with you endlessly my sweet honey      
 




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#12  Posy 12 Jan 2006 13:14

Only just? Tell me the rules.
 




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#13  rayera 12 Jan 2006 14:11

About bump maps Tormie has been very clear. I think you are using Poser 6, aren't you? if so you don't need to convert nothing at all.
I'm a Daz|Studio User, not now because I must reinstal W2000 in my old PC to fix a problem with my old Riva TNT2 video card, or untiel I get my new PC back, as you should knok D|S is useless without OpenGL.
I started with P4 ProPack, then my bother gave me P5, then I didn't like the material room) so mainly I used it because of it's library manipulation, a day I saw an skin shading done with P5 and then I started my test, now I'm in love with it and firefly, in september was my birthday and my broder gave me P6 (after a subtle request by me   ) the true is I like it a lot, it has a lot of features that make easy and pleasant to work with it, the IBL is wonderful, not the Ambient Oclussion, it looks good but it's too much slow compared with the same feature in other renderers (carrara, Vue) that I use, the fast scater node is useless for me I mainly use raytraced shadows and it doesn't work with this kind of light, the wacro thing is great, I love the slider to compare the renders, it's faster than P5 even in my old PC with W2000, the cloth room that I love is much more acurate. The stock characters are really good.
I tested every verssion of D|S since it's beta, and I saw it get more and more useful for me in some ways, it's unbeatable for fast works, open in a breath, everything you load to it do it in a blink, the manipulation of the characters, objects, lights, etc; are by far much simple and better than in Poser, the prewiew is simply fantastic, (of course with a good videocard) no need of endless test renders, I don't like much the posing proces but in D|S is much easy, magnets are better too, crate and load full body morphs have no comparison, the material selection and workflow is impecable, but the material panel is too much basic compared to Poser 5/6 material room, in the animation field (I don't use animations) I think is limited compared with Poser, but the posibility to render using the video hardware is stuning, an animation render is done almost in real time, the 3Delight is good and fast, but not much realistic IMO I think everything looks too much 3D.
I'm not shure if D|S will sometime beat Poser, but I think e-frontier should consider some of the D|S small but useful features for next Poser version; specially the manipulators for scaling moving and rotating.
I think there is coming a new competition too:
http://www.n-sided.com/index.php?op...emid=14&lang=en
but by now Poser is the king IMO by far.
 



 
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#14  Posy 12 Jan 2006 14:13

I am using Netscape.
 




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#15  rayera 12 Jan 2006 14:27

Now I using exlorer   , well, nobody is perfect  
my wife don't let me instal firefox in now her PC  
 



 
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