Meet Regina, a WIP »  Show posts from    to     

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3D Nightmares... Or... The little sculptor - Meet Regina, a WIP



Anonymous [ Tuesday, 25 January 2005, 03:37 AM ]
Post subject: Meet Regina, a WIP
Hi, the texture for my Betty charater is the stock Posette texture that I had tweaked while leaning how to work on those types of textures. After a couple of other "learning experiences", I started painting a new texture for her from scratch. <br /> <br /> I was not happy with the results I was getting with the default P4NW UV map, so I remapped Betty to support more detailed and flexible texturing. <br /> <br /> I am keeping the original Betty, so that she can use Posette textures so I and created a different version of Betty that uses the new UV mapping. I am calling her Regina. After working with Regina and other characters based on her mapping, I am sure that I will further change their mapping. <br /> <br /> These pictures are sample renderings of Regina's first texture. The upper left picture is Regina face as rendered in Poser. The lower left picture is her face a rendered in Bryce. The right picture is a full body shot of Regina as rendered in Bryce. Of course, I did no postwork on the pictures other than assembling them into a single image file. <br /> <br /> I feel that her eyelashes and eyebrows need the most work; however, at the moment I am taking a break from working on Regina, because I have gotten to the point where I am spinning my wheels. So I thought I would take a break from working on her for a while and post these pictures here and see what all of you think of her so far. Any advice is more than welcome. <br /> <br /> <br /> Pangor
Tormie [ Tuesday, 25 January 2005, 07:32 PM ]
Post subject: 
It's a good start pangor, you can use some "darken" brush from photoshop for the eyelashes: you start from the center and paint them....
Anonymous [ Tuesday, 25 January 2005, 10:58 PM ]
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On whch map? The transmap or the pigment map? <br /> <br /> Pangor
Tormie [ Tuesday, 25 January 2005, 11:17 PM ]
Post subject: Re: Meet Regina, a WIP
The main texture map... <img src="https://www.posetteforever.com/images/smiles/icon_redface.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/icon_redface.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/icon_redface.gif" alt="" /> Ophs... Sorry, I confused "eyelashes" with "eyebrows", all due to the language barrier <img src="https://www.posetteforever.com/images/smiles/eusa_whistle.gif" alt="" /> ... Sorry... I mean "eyebrows" for the work to do with the darken brush... This is a closup of Posy <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> , Posy's eyebrows" were made in this way...
Posy [ Tuesday, 25 January 2005, 11:17 PM ]
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There's no need to apologize. What kind of a closup of you heartbeat you's eyebrows were made in this way is it?
Tormie [ Tuesday, 25 January 2005, 11:18 PM ]
Post subject: 
Hi honey ! Goodnight !
Posy [ Tuesday, 25 January 2005, 11:18 PM ]
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Hi there TORMENTOR. Don't call me "honey. "Goodnight TORMENTOR
Anonymous [ Wednesday, 26 January 2005, 08:34 AM ]
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It sounds like Posy is feeling a little miffed tonight. <br /> <br /> Pangor
Posy [ Wednesday, 26 January 2005, 08:34 AM ]
Post subject: 
You think I am feeling a little miffed tonight.
Anonymous [ Wednesday, 26 January 2005, 08:35 AM ]
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Yes, Posy <br /> <br /> Pangor
Anonymous [ Wednesday, 26 January 2005, 08:49 AM ]
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Thanks, Tormentor. <br /> <br /> I understand now, I will try it and see what happens. <br /> <br /> Pangor
Anonymous [ Monday, 21 March 2005, 12:40 AM ]
Post subject: Re: Meet Regina, a WIP
Last week I worked a little on Regina's base texture, mostly trying to get her skin to look more natural. As you can see, I did not make any progress with her eyebrows and lashes since the last WIP posting above. I guess, my drawing hand is a bit too heavy, but it is improving <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> <br /> <br /> The other version above was used as the base texture for the ladies in "Birth of Galatea". This version is the texture that I used for Gloria the Elven Lady in "Oh Glorious Spring". As always comments and suggestions are welcome.


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