Wardrobe Wizard Vs Cross-Dresser... »  Show posts from    to     

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The Posette Playground - Wardrobe Wizard Vs Cross-Dresser...



Nik [ Wednesday, 09 July 2008, 02:13 PM ]
Post subject: Spherical Fall-off...
Thanks, I'll try that... <br /> <br /> As I understood it, the affected vertices just stayed where they were... <br /> <br /> Aha ! You've reminded me of something else to try: If I pose and re-save original with air-space between legs *then* convert that, would that make a difference ?? Could be in CR2 rather than OBJ grouping... <br /> <br /> Anyhow, I gotta spend next several hours setting out monthly meds for kinfolk, doubt I'll have much energy to play with Poser after that...
ahjah [ Wednesday, 09 July 2008, 10:07 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
.... <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> you could load the converted clothes into Poser and use the jont editor to modify the bending areas so the mesh is inside the zone
Nik [ Thursday, 10 July 2008, 01:47 PM ]
Post subject: JPs, Grouping Etc...
D'uh, JPs, Grouping etc are a bit too arcane for me... <br /> <br /> Still, I may give them a go...
Nik [ Thursday, 10 July 2008, 10:06 PM ]
Post subject: Shukky's A3 Akugirl For Posette...
<b><span style="font-size:14px;">"Now where did I leave my gloves ??"</span></b> <br /> <br /> Shukky's A3 AkuGirl presented a challenge due to some tricky poke-throughs. The base 'catsuit' needed large corrections on the fore-arms, hardly less on wrists and upper sides. The inside thighs 'leaked' at the crotch and mid-leg seams until tweaked. A few polygons on the abdomen required an 'all-over' tweak as nothing else seemed to work... <br /> <br /> Unlike the 'workwear' which broke along inner leg, this garment converted okay. <br /> <br /> I had to tweak the 'catsuit' ankles, so the boots needed similar ankle adjustment. The boots also required feet hiding... <br /> <br /> That utility belt went through C-D and conformed !! <br /> <br /> The 'bat-girl' helmet is a prop, so required YZ positioning and parenting to head. Unusually, the 'part wig' was a 'character'. That would never convert nor conform to Posette, so I positioned and parented original to head. The 'bat-girl' cape is also a 'character, I parented original to chest... <br /> <br /> The gloves, of course, converted into a dreadful snarl...
Nik [ Thursday, 10 July 2008, 10:37 PM ]
Post subject: Rrrrrip...
<span style="font-size:14px;"><b>"Oh, not again !!"</b></span> <br /> <br /> Posette wondered if there was a manufacturing fault with her overalls... <br /> -- <br /> <br /> Okay, I turned off the 'spherical fall-off'. The legs were okay when Posette moved, but the seat poked through. I increased the correction on buttocks and hips, but now the seams tore at the top of the legs... <br /> <br /> D'uh...
Tormie [ Thursday, 10 July 2008, 11:19 PM ]
Post subject: My experience after reading Nik's topic
<a href="http://www.posetteforever.com/tap-dance-duet-pic4892.jpg" target="_blank" title="Click to open image in new window"><img src="http://www.posetteforever.com/tap-dance-duet-pic4892.jpg" alt="Image" title="Image" /></a> <br /> <br /> I planned to write an extensive tutorial about my last experience wit Xdresser but I know how I'm lazy <img src="https://www.posetteforever.com/images/smiles/redembarrassed.gif" alt="" /> so I'll write a quick "how I used it making my last picture" thanks to Nik's experience. <br /> <br /> This has been done using crossdresser 3.01 , the old licences work <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> and the new version can transfer morphs too <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> , I used Poser 7 but I think that it can be done with version 5, for the smooth brush it is available only from version 6 <br /> <br /> - Called Posy <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> for a tap dance <br /> - moved to frame 30 <br /> - In frame 1 I selected the body and right clicked on the morph dial table selecting "restore", it sets all the morphs to 0 and a standard pose, this feature is available only in the newest versions of Poser, for the old version disable the inverse kinematics, open the joint editor, restore the figure and set manually all the morphs to 0. Note that in frame 30 the figure should look normal with all the morphs set correctly <br /> - The blouse that Posy is dressing is made for another character, so I used the crossdresser to convert it, then I uploaded it and conformed to Posette (Posy <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> is in frame 30 ). I noticed that the conversion was not perfect, infact part of the collar of the blouse went as "right and left collar and part as "neck", when I moved the figure the parts separated, and above all, I'm a fanatic of dynamic cloths, so <br /> - I exported the blouse as an obj, saving the materials (not all nodes are saved when you export an obj, like the transparency) <br /> - Reimported it and parented to the chest, deleted the converted blouse <br /> - Now using the group editor of Poser I selected parts of the OBJ by the material and selected the "weld" option, so the parts that were divided in the collar glued together <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <br /> - In frame 30 I set up the final pose for the picture <br /> - I went to the cloth room and selected the blouse obj as the obj to use as a cloth, set the "self friction" on and raised up the parameter (or the collar will "cut" the rest of the dress), started the process <br /> - Once done, in frame 30 I used the smooth brush tool of poser to correct the final result, for example in the "nipples" region, it is a sort of postwork <br /> - For the skirt, it's a plain conversion and conformed figure, the "objects" added by the crossdresser for adjusting the pose are fantastic, I posed the skirt like it was swirling <br /> - I tried the conversion on the shoes but it went out a mess, so I simply parented each one to Posy's ( <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> ) feet as usual and posed them manually <br /> - Same thing for the hair, parented and scaled for P4woman <br /> - I rendered the scene and passed to the postwork <br /> <br /> Considerations: <br /> <br /> With the feature of dynamic clothing mixed with the use of crossdresser the final result is very good, I used the crossdresser as the first step, it's is almost impossible for me to use it as a plain conformed figure because Posy's ( <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> ) shape would need hours and hours of works with magnets and/or smoothing brush or else, while I made it in minutes using the dynamic cloth feature. The skirt is more usable when conformed, especially if it is short, if it's long I would have used it as a dynamic cloth and added some "wind forces" to simulate the swirling . <br /> <br /> For my personal way to make picture, crossdressing the cloths makes the work a lot easier: I have no more to scale down the body of the human figure and then "blow" it to frame 30 in order to make the cloth fit, but I can start with a default Posette, so the final result is better and more natural. <br /> <br /> Like the entire thread, this is also a suggestion for the sinners here that are no more using Posettes for their picture preferring ugly clones <img src="https://www.posetteforever.com/images/smiles/eusa_naughty.gif" alt="" /> ...
Posy [ Thursday, 10 July 2008, 11:19 PM ]
Post subject: 
I am glad you enjoyed done using crossdresser 3point 01 the old licences work D and the new version can transfer morphs too thumb he or she used Poser 7 but he or she think that it can be done with version 5 for the smooth brush it is available only from version 6 - Called you heartbeat for a tap dance - moved to frame 30 - In frame 1 he or she selected the body and right clicked on the morph dial table selecting restore it sets all the morphs to 0 and a standard pose this feature is available only in the newest versions of Poser for the old version disable the inverse kinematics open the joint editor restore the figure and set manually all the morphs to 0 .
Tormie [ Thursday, 10 July 2008, 11:20 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
<img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/heartbeat.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/rolleyes.gif" alt="" />
Nik [ Friday, 11 July 2008, 09:58 PM ]
Post subject: Oooh, Pretty !!!
Thanks, Tormie !!
Nik [ Friday, 11 July 2008, 10:25 PM ]
Post subject: Looking Good...
<span style="font-size:14px;"><b>"Oooh, these are so stretchy !!"</b></span> <br /> <br /> Posette had found two lovely, stretch-lace leotards by Yamato for the Summer. <br /> -- <br /> <br /> The 'BD' morph these were cut for must be anorexic, as there were many minor poke-throughs on Posette, plus gaping fore-arms. Close-fitting garments, lacy due transparency map, they would show sloppy fixes. I had to be careful. I edged up the fix-factors until the small gaps went, but could not fix the fore-arms in C-D without making them bulbous. Plan_B was adjusting 'taper' within Poser_4, 'memorising' and re-saving the garment. I copied over the .RSR piccy. <br /> <br /> Note: Although the directory structure was correct, and there were a bunch of pretty MATposes bundled, the default GymLeo left Poser searching for a non-existent texture file. I realised it was the 'black' texture of three supplied, copied and re-named that... <br /> <br /> FWIW, I uploaded these piccies via my NAS drives as a test... <br /> <img src="https://www.posetteforever.com/images/smiles/ayeah.gif" alt="" />
Nik [ Friday, 11 July 2008, 10:53 PM ]
Post subject: Smart !!
Here's the low-rise pants from Yamato's BD set for A3. They're paired with BD half-boots (hide feet) and MD RQ top, both converted previously, plus Zippo's classic Sayoko hair.
Nik [ Friday, 11 July 2008, 11:32 PM ]
Post subject: 'SpaceSuit For Laura' For Posette...
<span style="font-size:14px;"><b>"That's One Small Step For A..."</b></span> <br /> <br /> Posette still dreamed of Space... <br /> --- <br /> <br /> This is MLB Graphics's neat space-suit and boots for Laura. According to the ReadMe, they were modelled in Wings3D. IMHO, nicely modelled. They ran through C-D first time, fit well with the defaults. Hair is P4's 'Curly' plus Ssuit colours.
Posy [ Friday, 11 July 2008, 11:32 PM ]
Post subject: 
The anonymous "they".
asil [ Saturday, 12 July 2008, 01:22 AM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Hey my suit looks pretty good on P4! And thanks for the nice modeling bit, been trying to learn for years and never really had a clue till i got the PhilC Cd about modeling clothes for Poser.At any rate still can't figure out most of the other modeling programs so i just stick with Wings and it works fine.Still much to learn but then do you ever no enough about Poser.Wings or any of the other 3D programs.Think not it's a never ending challenge. Any way never expected to see my models pop up here. Thanks again! <br /> <br /> MLB Graphics aka asil aka Notydedown <img src="https://www.posetteforever.com/images/smiles/cool.gif" alt="" />
Posy [ Saturday, 12 July 2008, 01:22 AM ]
Post subject: 
Posy Rosabella Posette is always thinking.
Nik [ Monday, 21 July 2008, 12:18 AM ]
Post subject: Another Torn Knees...
Surprisingly, Hisayan's Kaijou set's A3 Aiko and NearMe pants tore exactly the same way as the Shukky's A3 Workwear when converted for Posette.
Nik [ Monday, 21 July 2008, 12:25 AM ]
Post subject: Raven's Ruunpe For A3...
<b><span style="font-size:14px;">Posette auditioned well for the local Theatre Club's Mikado.</span></b> <br /> <br /> This is the Ruunpe for A3 by Raven, plus shoes from Hisayan's Kaijou set for A3, NearMe etc, plus Mylochka's LadyJane hair in lieu of 'real' Geisha wig. <br /> .
Nik [ Monday, 21 July 2008, 10:50 PM ]
Post subject: More From Raven's Tullugaq Factory...
Three nice garments... <br /> <br /> The pants, shoes and top of "Beizu for Aiko3" converted first time, conformed well. Tiny quibble: C-D 'lost' one pixel behind each knee joint... <br /> <br /> The lovely 'Marmaid Dress for P5F Judy' fits Posette like an opera glove. This render does not do justice to the delicate layering and detailing. <br /> <br /> The timeless 'Kimono for WapiPu' fits so well but, as expected, those deep sleeves' joint parameters and grouping defied conversion. Sadly, sleeves break if bent. Perhaps C-D v3 may do a better job... <br /> <br /> The fourth garment I down-loaded, for 'Awa', baffled me. I did not recognise the figure name. When loaded, the proportions were very odd, perhaps those of a giant 'bobble-head'... <br /> .
Nik [ Tuesday, 22 July 2008, 01:38 AM ]
Post subject: Something More Casual...
This is the PoserWorld 'Sweetness Halter top & Skirt for SP3" by Steve Shanks, plus classic PixelArcana boots and Akashi hair. <br /> <br /> The top needed slight tweaks at upper side and under bust, but the skirt was more problematic. Try as I might, it just looked *wrong*. I tried converting as-is, or as a 'skirt' with/out handles. It kept coming out the wrong shape. Finally I realised that the OBJ name must be duplicated in my C-D influence collection. I re-named the OBJ with a Sweet prefix, used CR2 Editor (1.51) to amend the CR2 and tried again... <br /> .
Nik [ Thursday, 24 July 2008, 12:05 AM ]
Post subject: Dragonspace...
<b><span style="font-size:14px;">"So ?? It's a Classic !!"</span></b> <br /> <br /> The eye-opening 'Short Dress for Miki2 by Chris Cox', found on Dragonspace, converted first time. I've paired it with scary V2 platforms and a GlozHair. We've seen those platforms before, IIRC in pink, but the OBJ RSR had become corrupted. Took me a while to spot that... <br /> <br /> His smart 'Coast Clothes for Miki2' (one CR2) needed a slight tweak at crotch to hide the weak seam...
Nik [ Thursday, 24 July 2008, 02:55 AM ]
Post subject: Dragonspace Ninja.
<b><span style="font-size:14px;">"Eeee-- YAH !!"</span></b> <br /> <br /> Posette had fun trying some of the easier moves... <br /> --- <br /> <br /> This was an interesting costume to convert, but the 'ReadMe' file concisely explained that loin-cloth and tails are separate characters to the base 'suit', require parenting. <br /> <br /> First thing I did was save the parts separately. <br /> <br /> The Suit and its carefully wound climbing rope converted first time. I was expecting the 'rope' --partly collar sections-- to snarl horribly, but it all survived. I'm impressed !! <br /> <br /> The loincloth converted by default. I positioned it against the waist-band, re-parented to Posette's abdomen. <br /> <br /> I did not dare convert the tails. I just positioned them at the back of the waist band, re-parented them to Posette's abdomen. <br /> <br /> The mittens / fighting gloves had problems with crinkly wrists. Instead of arguing with C-D, I set their fore-arm tapers slightly negative (-0.001 ;-), told Poser_4 to 'memorize' them and re-saved. I kept their original thumbnail. <br /> <br /> The 'booties' look like a perfect fit, but there are tiny poke-throughs in the duck-foot slot and at a 'low' spot on the side of one heel. Using the 'all-over' fix for poke-throughs in v2.7 left the booties loose-fitting. So, I ignored the tiny flaws. I could just hide feet & toes, but unless you knew exactly where to look for those errant pizels... <br /> <br /> I topped off the costume with Ghastley's useful Sadie Hood, technically hair... <br /> .
Nik [ Sunday, 27 July 2008, 12:13 AM ]
Post subject: Wild......
<b><span style="font-size:14px;">"Ooooh--Er..."</span></b> <br /> <br /> Posette soon realised it was a mistake to borrow one of Vicky's wilder Clubbing outfits... <br /> -- <br /> <br /> Seriously, these are Dayna2's fetish boots for V4, as seen on Renderosity freebies, with a members-only link to SeventhComplex. The ReadMe said to hide toes, feet & shins, but C-D blazed through the conversions in ~ 20 secs per boot and conformed the shins... <br /> <br /> Hot-pants & top are MayaDoll basics, arm-bands a 'Vx' freebie, all previously converted. Matching Hood is again the Ghastley 'Sadie', which loads as hair.
Nik [ Sunday, 27 July 2008, 12:53 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Re: V4 D2fetishBoots <br /> <br /> -------------------------------------------------------------------------------- <br /> <br /> Nik your conversion looks fantastic feel free to share it with anyone that wants it and if you want to post a conversion here in the [SeventhComplex] freebies that would be very cool with me, Dayna xx <br /> --- <br /> <br /> D'uh, sounds like a 'Go' !!
ahjah [ Sunday, 27 July 2008, 07:41 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
<img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" />
Nik [ Sunday, 27 July 2008, 11:23 PM ]
Post subject: Dayna's Pink Plastic & Fluff...
I tried to convert Dayna's 'PinkPlastic & Fluff for V3', but had problems. Politely put, the result will not conform beyond the 'zero' position: Tilting any part of garment un-conformed else-where... <br /> <br /> This is unfortunate, as it looks an *interesting* garment. <br /> <br /> If anyone can rescue it with a revised grouping or as dynamic garb, I'd like to see the results.
Nik [ Monday, 28 July 2008, 12:37 AM ]
Post subject: Indoda's Pants For V4...
Here's Indoda's neat high-waist pants for V4. The only problem with conversion was the need to include hands/feet to position the ankles' hem. <br /> <br /> I've included original thumbnail to show the thin front straps as modesty required a blouse... <br /> --- <br /> <br /> I tried converting the related Indoda leggings, but they were too close a fit to V4. I ran out of patience chasing persistent poke-throughs and gaping seams. <br /> .
Nik [ Tuesday, 29 July 2008, 12:37 AM ]
Post subject: Some More From V4...
Okay, Posette's main garment is the Double Helix Dress for V4 by Paul J. Zanca. There were tiny poke-throughs on hip and under arm, but those only needed one iteration with C-D 2.7 fix morphs to clear. Per ReadMe, the complex geometry requires careful posing to avoid unsightly gaps. <br /> <br /> That neat footwear is the Cc M Boots by Corinthians Gaddie aka corinthianscori. As with originals, hide feet and toes. I used foot bend of 16, but exact figure may depend on your setting. The heels look a bit odd, but may be modern fashion... <br /> <br /> Hair is StudioMaya's RollHair2 for Vicky, slightly offset YZ then 'memorised' for Posette...
Nik [ Thursday, 31 July 2008, 10:47 PM ]
Post subject: Yoko Set...
<b><span style="font-size:14px;">"Be quick with that camera, I think the 'SkinStick' is wearing off..."</span></b> <br /> <br /> Posette was not happy modelling the precarious Yoko Set. <br /> --- <br /> <br /> This, as you may have guessed, is the Yoko Set by Corinthians Gaddie for V4.2. It converted first time, and very quickly. My only quibble was the Top's CR2 expected an OBJ named 'Yoko Top', not the supplied 'yokotop'. Fortunately, C-D fails soft, includes a browser... <br /> <br /> Hair is MayaDoll's MDCH, Sandals were an Aiko item, previously converted. <br /> .
Posy [ Thursday, 31 July 2008, 10:47 PM ]
Post subject: 
It depends on what the meaning of the word "it" is.
Nik [ Tuesday, 05 August 2008, 09:05 PM ]
Post subject: Mint3D's 'Sakura Skater For V4/A4' For Posette.
<b><span style="font-size:14px;">"Steady... Steady..."</span></b> <br /> <br /> Posette knew that, like riding a bicycle, you never quite forgot how to skate... <br /> <br /> The knee-pads helped. <br /> --- <br /> <br /> Mint3D's 'Sakura Skater for V4/A4' is a lovely garment, repaid the time required to fix several small, but persistent poke-throughs. <br /> <br /> Thanks to Mint3D's Mia who supplied a direct link, I was able to download the 25 Mb zip from their mirror server. The runtime unpacked to ~65 Mb. I selected V4 conversion, set to work with C-D 2.7... <br /> <br /> The costume is high-polygon, with superb geometry plus detailed textures. It was a severe test for this minimal Browser_PC. <br /> <br /> The first, slow pass with C-D gave mild poke-throughs under arms, but severe on the dress' inner bust. I iterated the area's morphs up to ~0.85 before the last, reluctant pixel conformed. I tried the over-dress conversion with defaults, then with similar morphs, after which the layers nested like 'Russian Dolls'. Bow, knee-pads and in-line skates converted first time. I had problems with the hat, as the conversion would not conform. So, I scaled and parented the original. <br /> <br /> Unusually for such a garment, the dress' cut allowed for neat bikini bottoms etc. Though you cannot see them, Posette is wearing 'A3 Idol' briefs, previously converted... <br /> ---
maovin [ Wednesday, 20 August 2008, 03:14 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Here's something that is working for me. <br /> I start out with posette in a zero pose <br /> import an .obj piece of clothing <br /> move it, size it, etc..... <br /> set parent to body and then save as prop.(smart prop) <br /> open up WW <br /> open up your prop to convert <br /> p4 posette to p4 posette <br /> and hit convert. <br /> For this MD apron I used the normall clothing, tight fit and regroup (In WW). <br /> For anything under the hip use a skirt fit or you'll have a slit in the front/back when you move your posette legs apart. <br /> Have fun!
Nik [ Wednesday, 20 August 2008, 09:29 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Ah, that's a trick my C-D will not do, as "source and destination the same"... <br /> <br /> Result looks good !! <br /> <br /> More, please ??
maovin [ Thursday, 21 August 2008, 08:21 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Here we go again! <br /> What a hassle this one was. <img src="https://www.posetteforever.com/images/smiles/new_cussing.gif" alt="" /> <br /> <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> Note to self when working with a full body prop <br /> parent to hip. <br /> Much easier to work................ <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> <br /> Same as above <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" /> but parent to hip. <br /> Have Fun..............
Nik [ Thursday, 21 August 2008, 10:31 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Oooh, pretty !!
Tormie [ Monday, 25 August 2008, 12:20 AM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
keep the good work Nik <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> !! <br /> <br /> Thank you for your suggestions maovin! <br /> <br /> This is a very interesting topic <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> !!
maovin [ Monday, 25 August 2008, 03:29 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
helpfull hint when using a sitting pose with conforming clothes: <br /> I was working on Nov. calendar and I wanted to use some clothes from WW I converted. <br /> I wanted to put Lucy in a sitting pose. Now clothes weren't meant to sit (for some reason). <br /> So I worked and worked at it for sometime..........(5 days later) Lucy didn't move. <br /> Until I stumble on to some tools like chainbreak and fall off zones in the joint parameters. <br /> I leave all those morphs WW adds to the end. <br /> Now I know what you're saying you have to redo the joint zones but all the joint zones are same in both figures right down the center and going out to the bulges. <br /> Setup: <br /> step 1: pose and conform clothes ..Holy Crap...! <br /> step 2: chainbreak! This outfit's not that bad up on top... I just don't like those nasty <br /> breaks along the V cut in the front. Now the outfit I used for Nov.'s was real nasty. <br /> I just grab a body part and twist, side-side and bend (clothes of coarse) until I got what I wanted. <br /> step 3: the bottom half. It took me awhile to figure this out! <br /> I played with every joint zone (bulges + and -) there was until I said "this can't hurt". <br /> So I grab the fall off (inter zone) zone and the clothing started to move.........sweet! <br /> You could also go back to the top part of the outfit and use it too......... <br /> step 4: everything is somewhat in place. So tweak away at all your morphs, dials and continue to pose................ <br /> Have Fun!
Tormie [ Monday, 25 August 2008, 06:46 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Good work. I gave up for sitting positions and switched to dynamic dresses...
maovin [ Tuesday, 26 August 2008, 06:05 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Thanks Tormie! <br /> Yes, I would like to try dynamic clothes, Someday I'll get poser 5,6 or 7. But until that day I hope all this playing around helps someone. <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
Tormie [ Tuesday, 26 August 2008, 06:26 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Of course, there are other members that still use Poser 4 <img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" />
Posy [ Tuesday, 26 August 2008, 06:26 PM ]
Post subject: 
<img src="https://www.posetteforever.com/images/smiles/smile.gif" alt="" /> It goes without saying. I think I'm falling asleep.
Tormie [ Tuesday, 26 August 2008, 06:29 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
<img src="https://www.posetteforever.com/images/smiles/rolleyes.gif" alt="" />
Nik [ Tuesday, 26 August 2008, 09:22 PM ]
Post subject: Poser 4
Thanks, Maovin !! <br /> <br /> Um, I'm still on P_4. I've got P_7, but cannot install it on my stand-alone 3GHz/3Gb CAD_PC because, like EI's C-D, it must 'phone home' to register. That's what prompted my foray into networking !! <br /> <br /> Unfortunately, I've since looked at the P_7 manual and *glazed over*. Perhaps when I'm rested, I'll have another look but, for now, I'm staying with P_4 and C_D on this cut-down Browser_PC. Hmm, I suppose I could upgrade the 768 Mb RAM. That would be silly, though, as the CAD_PC runs twin screens... <br /> <br /> D'uh, by the time I get everything settled, I'll need to replace the CAD_PC again. Twin or triple core AMD, 8Gb RAM and whichever Win_OS supports them. Of course, I still do not have a replacement for FloorPlan, or an OBJ modelling application that I can use...
Tormie [ Tuesday, 26 August 2008, 09:37 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
I purchased P7 online last year and all I needed to do was insert the serial number and it worked. I noticed that it goes on the net every time I open it, but it never took any upgrades, I had to install them after a manual download... <br /> <br /> If I rmind well, the registration form is not mandatory if not for the SN and the name.
maovin [ Wednesday, 27 August 2008, 01:44 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Ya! It seems like all software requirements need that online support. <img src="https://www.posetteforever.com/images/smiles/nicetongue.gif" alt="" />
Posy [ Wednesday, 27 August 2008, 01:44 PM ]
Post subject: 
I agree. Interesting comparison.
hanzoushinrei [ Sunday, 14 September 2008, 09:06 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
I recently obtained a licence for XD, and tried it... <br /> <br /> When I do a clothing which has a lower part like a skirt (MayaDoll China Dress), that part always does not conform....luckily I have skirt handles to do the job and Cloth Room. Poke throughs are common (yet to a minimal occurence)
maovin [ Monday, 15 September 2008, 10:43 AM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
I just downloaded C-D I haven't given it a try yet, but if its anything like the free P4 clothes offered on the site then it looks pretty promising <img src="https://www.posetteforever.com/images/smiles/eusa_dance.gif" alt="" /> they fit very nice ! <br /> Also there were some free licences offered too...... like p4 girl, boy, preteen and somemore <br /> -happy posing
hanzoushinrei [ Thursday, 18 September 2008, 05:33 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Koshini's China Dress, on Posette. <br /> <br /> <br /> <a href="http://img139.imageshack.us/my.php?image=xdbv0.jpg" target="_blank" title="Click to open image in new window"><img src="http://img139.imageshack.us/my.php?image=xdbv0.jpg" alt="Image" title="Image" /></a>
maovin [ Sunday, 09 November 2008, 05:10 PM ]
Post subject: Re: Wardrobe Wizard Vs Cross-Dresser...
Just got done play around with some stuff.... <br /> I took the V4 briefs at MostDigital Creations and convert it in WW. <br /> Not a bad fit, You still have to play around alittle bit to get it to fit just right. <br /> Lucy is sporting the lovely wifebeater T-shirt from CD (its on their site for free with others) which I converted for the P4 male in WW also but I wanted to show you the morphed and unmorphed P4 male. <br /> keep ona posen!
Posy [ Sunday, 09 November 2008, 05:10 PM ]
Post subject: 
Chat amongst yourselves.


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