So *that's* How You Do It... »  Show posts from    to     

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The Posetteforever diary - So *that's* How You Do It...



Nik [ Sunday, 26 July 2020, 12:16 PM ]
Post subject: So *that's* How You Do It...
I tried and tried to learn 'rigging' back in my P_4 days, failed abjectly. <br /> <br /> When i upgraded to P_7, I also bought a stack of books. Due family illness and a cascade of PC drive failures etc, I never did install P_7... <br /> <br /> Anyhow, I'm having another go at learning rigging with P_11. Having checked there's nothing better, I dusted off those books, found 'Secrets of figure creation' and 'How d'you do that'. <br /> <br /> But could I make sense of them ? TSB,NFC... <br /> <br /> Then, after it had spent a migraine-inducing month or two atop my frequent-reading pile in washroom, I glanced at 'How' this morning and, to my astonishment, I sorta understood... <br /> <br /> 'Doing the Workflow' is a different matter, of course, of course, but, hey, got foot onto ladder rung...
Nik [ Tuesday, 18 August 2020, 12:02 AM ]
Post subject: Re: So *that's* How You Do It...
Well, other than that 'Aha!' moment, I've been unable to grasp 'rigging' workflow. <br /> Like trying to fork 'pouring sauce'... <br /> <img src="https://www.posetteforever.com/images/smiles/redembarrassed.gif" alt="" /> <br /> <br /> Aside from that, I found I was rapidly running out of space on my E: library drive. <br /> Hey, a terabyte should be room enough ? <img src="https://www.posetteforever.com/images/smiles/new_shocked.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/new_shocked.gif" alt="" /> Seems not. <br /> So, I moved all but CAD-related to F: drive, with a copy to the new 4 TB G: slide-mount... <br /> Took a while, mostly due many small-ish files. <img src="https://www.posetteforever.com/images/smiles/new_sleeping.gif" alt="" /> <br /> Didn't really clear much space.... <br /> So, today, I moved the P_4+P_10 collection, all 90 GB of it, and the core of my P_11 collection, to the F:drive. <br /> Now E: has ~205 GB free, which should last me a year or so... <br /> <br /> Just paid $$$ maintenance contract on our stair-lifts so, even if pending AC3D free-trial goes okay, purchase pushed back to late September...
Nik [ Friday, 21 August 2020, 05:40 PM ]
Post subject: Or Not...
Fortified by four (4) big mugs of really strong tea, I've made a fresh start on Dad's 'How d'you do that?' rigging tutorial. <br /> <br /> The bundled *free* classic UV unwrapper worked okay <b><i>this </i></b>time. I've no idea what I'd been doing wrong. <br /> <br /> So, I finally had my 'zoned' BoxMan2.OBJ sat in its BoxMan character folder. I checked it with both *free* Prop32Viewer and *free* version of 3DOC. <br /> <br /> Then I fired up the bundled PhiBuilder. Error ! Errors !! Many Errors !! Can't find parts of OBJ rArm, lArm etc etc. It showed them in the 'tree', it just could not access them... <br /> <br /> Some time later, I found a mention that old PhiBuilder was NOT compatible with Win'10. <br /> <br /> And, just after that, I realised I'd been this way before, had bought the upgraded $ version 1.0.0 dated 2011... <br /> <br /> This installed okay, had no problems reading the zoned OBJ. <br /> <br /> One small difference: Old PhiB had a 'footer' message window displaying errors. Newer PhiB does not. Well, not yet, as one may pop up when I do something silly... <br /> = = <br /> <br /> Why have I found the courage to again try rigging ? <br /> <br /> The following cannot be taken as official policy. But, IMHO, the feedback on R**y's 'Official Poser' forum to my repeated grumbles about wonky FBX v7.x rig imports <i><b>strongly </b></i>suggests Poser_12 will <i><b>not </b></i>be getting a fix. <br /> <br /> So, no direct imports of rigged 'MakeHuman' FBX figures, and no ports from XPS (XNA/Lara) or PMX (MMD except TDA) without a total re-rig...
Nik [ Friday, 21 August 2020, 08:23 PM ]
Post subject: MoRe: So *that's* How You Do It...
New PHIBuilder makes it <strike>very</strike> too easy to accidentally overwrite the zoned OBJ with the PHI info, as both are text files. Use 'Save As' and Mind Your Options... <br /> <br /> I had to back-track and again 'zone' the original OBJ. <br /> <br /> This time, Poser was able to import the Hier file, grok the PHI. <br /> <br /> And, wonder of wonders, the figure could be posed. <br /> <br /> One puzzle: Although there are 7 parts, they still only have one (1) material. Will investigate. Hmm. Even bouncing via 3DOC and allocating 11 materials (due double-sided parts) and generating an MTL, still only one (1) material to set in Poser's material room. Oh, plus a Preview... <br /> <br /> For now, I added a woody texture from another model to smarten 'Mr Boxxequin', did a quick render in Superfly... <br /> <br /> <a href="http://www.posetteforever.com/files/posted_images/680/mrboxxequin01.jpg" target="_blank" title="Click to open image in new window"><img src="http://www.posetteforever.com/files/posted_images/680/mrboxxequin01.jpg" alt="Image" width="400" title="Image" /></a>


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