Hey, i just discovered this forum, probably bec. i just started using Poser again. I've had it for years but never really got into it, i think because of problems like this.....
Okay, i'm trying to do animation. I start w/ the default figure and shorten the legs, e.g. to make a dwarf-type but with a big barrel chest, add an animation (e.g. lift weight from the default set), and when i play it, the guy's feet move up and down like crazy, i.e. relative to the ground plane. This apparently is related to the feet moving up off the ground when i shortened the legs.
I get the feeling this is either a simple (read: dumb) question, or it's impossible. I looked around this forum and google and can't find anything, though i'm sure it's out there. Nor does the Poser 4 PDF manual address this obviously very basic issue. That is, HOW do you apply an animation to a figure w/ shortened legs and have the feet stay put..?! THanks.





















I don't remember how was working with animations in Poser 4, you probably lost the occasion to have Poser 5 for free, that was some time ago. This is to say that in the later versions of the program there are more options and commands. As far as I know it doesn't matter how the figure is made, but everything stands in the "key frames", if you start the frame 1 with the foot on the ground and end in frame 15 with the foot raised up, between the two frames the program creates a "curve" that you can manage in the animation window (I don't know if it's present in Poser 4), the shape of this curve can be of different types, btw you can "brake" it for example at frame 15 setting a "key frame" at that point, so you brake the curve.
character that Andreas (Ahjah) made some times ago, it's made of joint balls, I think that some exercises using her could be useful.








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