https://www.posetteforever.com/viewtopic.php?f=68&t=4069 ----------------------------------- Nik Wednesday, 23 March 2022, 02:13 PM Coaxing Another FBX Figure's Face... ----------------------------------- I found a nice, free anime figure on DA. Came as MMD PMX, and FBX formats... https://www.deviantart.com/sab64/art/MMD-Model-Magma-Admin-Courtney-Download-764557653 Oh, and .blend... FBX imported okay when scaled to ~10% original. Zero-rotations to flip upright. Single rig, readily posable !! There's a PMX toon hue BMP missing, which 'threw' Poser's auto-load. I hand-loaded the textures by reference to the obvious name-matches, then the material list of PMX version opened in free PMX Editor... Preview okay, Firefly render okay, Superfly face a mess. So, tweak. [b][i]Still [/i][/b]a mess. Iterate. [b][i]Again [/i][/b]a mess... I must have generated two dozen quickie trial renders before posting query on Rendo. Got a nice reply with complex recipes for assembling Superfly / Cycles nodes to give a clean render. It works, but is 'Magik' as I do not understand how or why..... Analogy: Remember school math, solving "ax^2 + bx + c = 0" quadratics ?? Fifty-some years along, I can still chant, "x = (-b ± √ (b² - 4ac) )/2a" And, once upon a time, I could even [b][i]derive [/i][/b]that formula... Alas, my wits hit a 'WTF ??' 'glass ceiling' at 'cubratics' and non-trivial calculus. FWIW, that's around when I lost my Chess... Cycles' Nodes seem to have triggered another 'WTF ??' wits-crash... Will report back if make progress. ----------------------------------- rico Tuesday, 29 March 2022, 06:03 PM Re: Coaxing Another FBX Figure's Face... ----------------------------------- :shocked!: Huh? Now I gotta upgrade math skills to handle Poser! Oh peanut :eh: !