https://www.posetteforever.com/viewtopic.php?f=1&t=3557&p=41998#p41998
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Lickitung
Saturday, 20 February 2010, 08:13 PM

Re: &quot;Lickitung's Foils And Folleys!&quot;  Or  &quot;Some Problems Newbs/Pros Can Have From Time To Time&quot;
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Ok, the previously linked 'unhide dials' python script helped greatly and exporting body parts as morph targets helps as well... however, now there's a new problem.   :dash: 

My new problem lies with the resulting morph targets on the arms.  In testing my saved Morphs, it appears that something in the arms is not translating properly in the creation of the morph or something.  Her shoulder segments always come out looking very strange... That's about the best adjective I can put to it.  Description wise, the shoulder segment isn't meshing to the collar or forearm properly and the whole thing looks a bit twisted.

I tried simply recreating the segment using the exact same original morphs that I used on the original model, but while this fixed the 'twisted' look, the shoulder overlaps the forearm's morphs and doesn't quite move up to meet the collar.

Anyone got experience with Victoria 3 and the morphs for her?

*edit* A bit more experimentation has led me to think that "partial body morphs" are where my problem is.  I've got a 'Muscularity' full body morph that I've tweaked on the individual scale rather than full body and I'm using a 'Heavy Arms' partial body morph to help add bulk.


