Skin texturing


Page 2 of 2
Goto page Previous  1, 2
 

Post 

#16  TdaC 29 Apr 2006 12:22

Hmmm what do u want to know? i'm no expert, but i can tell you how i do it. I use paintshop pro 7.  First u need photos of bodyparts and face and u need skin seamguide/templet for the figure you are going to make a skin for.

I mostly do high delails in the face, hands.... Legs/arms/genital i don't do very detailed, but the same technic would  of corse apply to those parts too.

I start with the photo of the face.
I erase the eyes.  
The skin on the outskirts of the face usually have the same /or close color and lighting so i decided what part of it matches the color and lighting of the face the most.
I make a seamless tile of a small part of that ouskirt of the face on a new image.
I paste the face on to the seamless tile. I then clone brush (with a clonebrush set low, like 40 %) the outskirts of the face so that it maches the seamless tile i made and the face.
I then part by part paste the face onto the seamgiude for the face. There will be gaps and i use the clone brush to fill them, cloneing the neighbouring skin.

Hope that helped or gave u some ideas. I have never followed a tut, so there are probably much easier way of doing it, i just came up with this for myself.
 



 
avatar
blank.gif TdaC Gender: Female
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
 
Joined: April 2003
Posts: 993
Tomatoes 7320
Lemons 8763
hearts 143

  • Back to top Page bottom
 

Post 

#17  Tormie 29 Apr 2006 20:13

Thank you for having shared your technique Thilda   !
 




____________
 
avatar
it.png Tormie Gender: Male
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
Renderosity Ban
Renderosity Ban
 
Joined: March 2003
Posts: 8271
Tomatoes 72422
Lemons 50408
hearts 5014

  • Back to top Page bottom
 

Post Re: Skin Texturing

#18  manleystanley 01 Dec 2006 19:22

Now we're talking about one of my obsessions. I have been doing quite a bit of work on this for the past few weeks. I've tried verious techneques and found most of them usfull one way or another.
Poser5's face room is nice if you can find the right photos to use, I found them here http://www.3d.sk/index.php. Not saying the face room works great all the time, some times it can be a pain.
I do most of my work in Carrara5, but I make skin textures to use in C5 with Genetica 2.5; a seamless texture generator .  I've acheaved my best results stacking mutiple texture in a shader; up to 6. Below is my first work in the face room, the body texture is a stack of 6 textures. But this is something I am always working on.
 




____________
perpetually preoccupied
 
avatar
usa.png manleystanley Gender: Male
Not Too Shy To Talk
Not Too Shy To Talk
Life + 1
Life + 1
 
Joined: November 2006
Location: done by the river
Posts: 89
Tomatoes 860
Lemons 598
hearts 0

  • Back to top Page bottom
 

Post Re: Skin texturing

#19  Tormie 02 Dec 2006 01:40

Thank you for the hint manleystanley . I had to edit your link to Genetica becasue we don't allow links to commercial products on Posetteforever  
 




____________
 
avatar
it.png Tormie Gender: Male
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
Renderosity Ban
Renderosity Ban
 
Joined: March 2003
Posts: 8271
Tomatoes 72422
Lemons 50408
hearts 5014

  • Back to top Page bottom
 

Post Re: Skin Texturing

#20  manleystanley 02 Dec 2006 04:36

Well I am a Genetica beta tester so......  
I had thought about exporting that model as a .obj, and saving the shader as a texture, just to see if it would work.
If your rendering with a program that allows you to stack textures in the shader, Grab a nice skin and a paint program. Darken it set the contrast way up, then save as a B texture. Start with the origenal texture again and lighten then shift the color a bit to magenta{pink}. save as C. Back to the origenal texture again. Darken it way down, set the contrast way up, the do a gausnian blur to soften the edges, save as D. Now stack them. Not sure about other programs but in Carrara you can use a noise to mix the textures. If your does, go back to the origenal texture, set up the contrast a bit and make it black and white, save as BW, now make it a negative and save as NEG. Have fun, I have spent hours doing just this to get a skin as realistic as posable.
 




____________
perpetually preoccupied
 
avatar
usa.png manleystanley Gender: Male
Not Too Shy To Talk
Not Too Shy To Talk
Life + 1
Life + 1
 
Joined: November 2006
Location: done by the river
Posts: 89
Tomatoes 860
Lemons 598
hearts 0

  • Back to top Page bottom
 

Post Re: Skin Texturing

#21  malkova 03 Sep 2020 15:14

I have been looking for this information for a long time, I was very surprised when I found it here.
[Spammer link removed by Chromium]
 



 
Last edited by Chromium on 03 Sep 2020 19:36; edited 1 time in total 
avatar
 malkova 
Guest
 

  • Back to top Page bottom
 

Post Re: Skin texturing

#22  ahjah 03 Sep 2020 20:13

Thanks Amish for cleaning up I'll carry out the trash...
 




____________
Image
 
avatar
blank.gif ahjah Gender: Male
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
Chief
Chief
Old Timer
Old Timer
 
Joined: April 2003
Location: detmold/germany
Posts: 2721
Tomatoes 3440
Lemons 487
hearts 1905

  • Back to top Page bottom
 

Post Re: Skin Texturing

#23  rico 03 Sep 2020 23:53

For a while   I've been thinking that P4 figures need good textures, similar to M3/V3's.

I know there's the Vicky Buster texture for P4F, & a PosetteV3wwg version which can use V3's textures (hi-res or standard, I'm not sure)... but I think P4 figures need their own set, including P4 children .

I'm not sure, but I think that it's ahjah's morph I came across for an African ethnic face for Posette (I think I saw it in Anywoman & Neaena as well), & when I first dialled it I thought "Wow, this African morph is so cool ! Thank's ahjah ! Awesome, I've always wanted an ethnic morph for P4 which improved on the base African character packaged with Poser 4 Pro Pack !"

Then I realised, what's needed in addition to this lovely African morph is a realistic ethnic texture .

I searched for some books on 3D texturing which I'd like to go through on my learning journey   & I hope I'll be able to make realistic textures like some of my more talented & experienced counterparts.

I don't understand shaders yet (not their purpose nor how they function).

But some of the pictures in the gallery have really cool textures & bump maps & I'd like to produce some of own like that .
 



 
Last edited by rico on 03 Sep 2020 23:54; edited 1 time in total 
avatar
 rico Gender: Male
Not Too Shy To Talk
Not Too Shy To Talk
Ese
Ese
 
Joined: April 2019
Posts: 28
Tomatoes 250
Lemons 40
hearts 20

  • Back to top Page bottom
 

Post Re: Skin texturing

#24  ahjah 04 Sep 2020 17:36

Hi Rico
If you're looking for better textures for the P4 people you should have a look at April's Vanity.
There's a remapped Posette to take V2 skins and a P4male/ M2 remap, too. There are some decent free textures for them around, still.
 




____________
Image
 
avatar
blank.gif ahjah Gender: Male
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
Chief
Chief
Old Timer
Old Timer
 
Joined: April 2003
Location: detmold/germany
Posts: 2721
Tomatoes 3440
Lemons 487
hearts 1905

  • Back to top Page bottom
 


HideWas this topic useful?
Link this topic
URL
BBCode
HTML

Page 2 of 2
Goto page Previous  1, 2



Users browsing this topic: 0 Registered, 0 Hidden and 1 Visitor
Registered Users: None