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Interesting links - Hexagon 2.5



Chromium [ Sunday, 08 May 2011, 10:45 PM ]
Post subject: Hexagon 2.5
Hi all, <br /> <br /> Over at Daz, they have Hexagon 2.5 "public beta", in their freebie section.
Tormie [ Monday, 09 May 2011, 02:01 AM ]
Post subject: Re: Hexagon 2.5
Thank you for the link Chromium <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> I hope it will remain a freebie <img src="https://www.posetteforever.com/images/smiles/rolleyes.gif" alt="" /> ...
Chromium [ Tuesday, 10 May 2011, 09:05 PM ]
Post subject: Re: Hexagon 2.5
Sorry boss, should have given a bit more info. <br /> <br /> From Daz: <br /> <br /> <br /> "This Beta will expire on June 8th, 2011. <br /> <br /> What Should I Know About Hexagon 2.5.1.36? <br /> 1. Release version 2.5.0.5 and the 2.5.1.36 beta should not be run on the same machine. This could negatively impact those who use Hexagon in a production environment. <br /> 2. This is a 'rebuild' with new libraries and though many bugs have been fixed in this beta, there are some new bugs that weren't in the previous 2.5.0.5 build. <br /> <br /> Known Issues: <br /> <br /> 1. Camera view must be moved to refresh the workspace display in some cases when opening files. <br /> 2. Materials don’t display in workspace viewport until clicking on Unassigned Faces on Mac. <br /> 3. Reopening saved beta .hxn Hexagon files drops label names for materials, shading domain and objects on Mac. <br /> 4. Not all icons have tool tips yet. <br /> 5. Dissolve edges with the new remove vertices option does not always remove vertices as expected. <br /> 6. Full Screen preference doesn’t work at start-up. <br /> 7. File association for .hxn aren’t set and can’t be set for Hexagon on PC and Mac. <br /> 8. HXN file icons are incorrect. <br /> 9. Number Pad Enter Key does not work for Validate. <br /> 10. UV map background is transparent when saved. <br /> 11. The Hexagon-DAZ Studio bridge does not yet work on Mac. <br /> 12. The Hexagon-DAZ Studio bridge does not work with DAZ Studio 4 at this time. <br /> 13. The Hexagon-DAZ Studio bridge does not send model textures to DAZ Studio. <br /> 14. Shortcuts can’t be edited. <br /> 15. Exporting models with dynamic geometry causes crash. <br /> 16. Extrusion tool causes crash on validate on Mac. <br /> 17. 3D Text primitives do not create all font primitives correctly on Mac." <br /> <br /> EDIT: Daz Update <br /> <br /> "Yes, you can edit the shortcut keys. That was a left over from a previous build and should have been removed from the known issues list for this beta."
Tormie [ Tuesday, 10 May 2011, 10:09 PM ]
Post subject: Re: Hexagon 2.5
I could have bet on it <img src="https://www.posetteforever.com/images/smiles/rolleyes.gif" alt="" />
tda42 [ Saturday, 21 May 2011, 11:54 PM ]
Post subject: Re: Hexagon 2.5
Comes to no surprise to me. <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" />
Tormie [ Sunday, 22 May 2011, 12:16 AM ]
Post subject: Re: Hexagon 2.5
I was sure of it like I'm sure that the sun will rise up tomorrow morning <img src="https://www.posetteforever.com/images/smiles/rolleyes.gif" alt="" />
ahjah [ Sunday, 22 May 2011, 11:35 AM ]
Post subject: Re: Hexagon 2.5
... and, did it ? <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
GrouchoCaesar [ Tuesday, 31 May 2011, 01:23 AM ]
Post subject: Re: Hexagon 2.5
I'm pretty sure it did - I remember bending over naked at the time... <img src="https://www.posetteforever.com/images/smiles/eusa_whistle.gif" alt="" />
Chromium [ Thursday, 09 June 2011, 09:01 PM ]
Post subject: Re: Hexagon 2.5
A second Beta has been released: Hexagon_2.5.1.52 Public Beta #2 <br /> <br /> An update to the initial beta cripple. <br /> <br /> <br /> Quote- <br /> "What's been fixed since the last public beta build? <br /> <br /> Fixed #0042152: Setting shading domain on a UV mapped sphere causes crash <br /> Fixed #42016: Changing font on 3D Text insert crashes [Hexagon] 3D Primitives <br /> Fixed #0042194 : Exporting 3D Text prmitives to OBJ crashes Hexagon <br /> Fixed #0042186 : Fast Extrude with smoothing applied to sphere primitive model crashes build 43 <br /> Fixed : Faces with holes are exported incorrectly when exported to obj <br /> Fixed #0041607 : Need workspace display refresh after loading models on Mac <br /> Fixed #0042044 : CLOSE ALL on Cylinders with 2 or 3 sections <br /> Fixed #0040995 : Dissolve vertices is still not working correctly <br /> Fixed #0040680 : Number Pad Enter Key does not work for Validate; <br /> Fixed #0041381 : Insert Points on a line with Symmetry enabled does not create symmetric points and no warning it does not work <br /> Fixed #0041213 : 3d Painting. Pressure sensitivity Pen has no effect; <br /> Fixed #0041226 : Eraser on tablet pen does not erase. <br /> Fixed #0042122 : Smooth/Chamfer combo crash; <br /> Fixed #0042143 : hex crashes with "Average welding" on a simple "8500 vertices" smoothed model <br /> Fixed #0042152 : Setting shading domain on a UV mapped sphere causes crash <br /> Fixed #0042186 : Fast Extrude with smoothing applied to sphere primitive model crashes build 43 <br /> Fixed #0040833 : bounding scroll step and max/min camera raduis added <br /> Fixed #0040839 : The menu options (and the keyboard shortcuts) for Immersive/Normal/Customize do not work. <br /> Fixed #0041276 : Creating a connected arc causes arc to disappear <br /> Fixed #0041275 : Deleting a connected arc causes crash <br /> Fixed #0041863 : Trying to use the inset part of the extrusion tool crashes Hexagon. <br /> Fixed #0041733 : Object export crash <br /> Fixed #0041989 : "Domain manager is in invalid state" error <br /> Fixed #0042025 : Adding Sixth Shading Domain Crashes Program <br /> Fixed #0041623 : Icon to display Custom Tool Pallet disappears <br /> Fixed #0040696 : Decrease smooting shortcuts don't work <br /> Fixed #0041473 : Crash when undoing a UV weld; <br /> Fixed #0041125 : Menu options don't clear when you move the cursor off of them <br /> Fixed #0040985 : Send to DAZ Studio does not save and load texture painted on model <br /> Fixed #0040986 : Saving .hxn file of object errors on saving painted texture on object <br /> <br /> <br /> <br /> What Should I Know About Hexagon 2.5.1.52? <br /> <br /> 1. Release version 2.5.0.5 and the 2.5.1.52 beta should not be run on the same machine. This could negatively impact those who use Hexagon in a production environment. <br /> 2. This is a 'rebuild' with new libraries and though many bugs have been fixed in this beta, there are some new bugs that weren't in the previous 2.5.0.5 build. <br /> <br /> <br /> <br /> Known Issues: <br /> <br /> 1. Not all icons have tool tips yet. <br /> 2. Full Screen preference doesn’t work at start-up. <br /> 3. File association for .hxn aren’t set and can’t be set for Hexagon on PC and Mac. <br /> 4. HXN file icons are incorrect. <br /> 5. UV map background is transparent when saved. <br /> 6. The Hexagon-DAZ Studio bridge does not yet work on Mac. <br /> 7. The Hexagon-DAZ Studio bridge does not work with DAZ Studio 4 at this time. However, Hex-DS4 Bridge, works from DS4 to Hexagon, but if you initiate from Hexagon 2.5.1.x it looks for DS3. <br /> 8. Exporting models with dynamic geometry causes crash. <br /> 9. 3D Text primitives do not create all font primitives correctly on Mac. <br /> 10. Chamfer tool may not operate as expected and distort existing UV mapping. <br /> 11. In some cases, smoothing may cause application instability or crashes. <br /> 12. After some crashes, you many need to reset the application preferences to default to re-stabilize the software. <br /> <br /> <br /> <br /> How Do I Get This Build? <br /> You can access this build by going to this product page: Hexagon 2.5.1.52 Public Beta #2 <br /> <br /> You will need to use this serial number to activate this build: <br /> HDZSTND-025-0000002-SHV-001-EBTNWPO (Expires 13-July-2011)"
Tormie [ Thursday, 09 June 2011, 11:47 PM ]
Post subject: Re: Hexagon 2.5
Thank you Chromium <img src="https://www.posetteforever.com/images/smiles/diario4cn0.gif" alt="" />
Chromium [ Thursday, 06 October 2011, 12:48 PM ]
Post subject: Re: Hexagon 2.5
Apologies for anyone following this saga for the delay in posting. <br /> <br /> (Kept putting it off, got distracted). <br /> <br /> So quoting from DAZ3D: <br /> <br /> "Hexagon has continued to be worked on to fix bugs and issues in the software. We are excited to give you this new Beta Version to work with. <br /> <br /> <center><a target=_blank href="postimages/origimage_1_3093309.jpg"><img border=0 src="postimages/image_1_3093309.jpg"></a></center> <br /> <br /> So what does this mean to you? <br /> <br /> Hexagon has undergone a massive bug fix and stabilization round of development. Hundreds of bugs have been fixed. You'll see better reliability and stabilization in this build. <br /> <br /> <br /> What's been fixed since the last public beta build? <br /> <br /> Fix for 42341: Smoothing objects with holed faces crashes Hexagon <br /> Fixed #0042023 : Editing Dynamic Shape with Smooth <br /> Fixed #0041344 : Jagged texture painting along seams <br /> Fixed #0041634 : There is no default material assigned when sending to DAZ Studio <br /> Fixed #0041932 : Cutting/deleting a complete piece of geometry selected by polygons, verts or edges does not work. Fixed #0041933 : Cannot delete objects that are selected by all polygons, verts, or edges. <br /> Fixed #0040797 : Painting does not Undo Texture <br /> Fixed #0040816 : Transparency painting does not undo <br /> Fixed #0041671 : Views do not update properly when using multiple view modes <br /> Fixed #0041671 : Local Draw does not block incactive views redraw any more. Updating inactive views in multiple view mode now depends on Refresh Method value only <br /> Fixed #0042126: Switching from Immersive, or customize to normal hides the scene panel <br /> Fixed #0041024: UV Welds are all removed when you hit undo <br /> Fixed:00023442:Unsatisfactory arrangement for dual monitor set up in Hexagon 2.5 <br /> Fixed #0042060 : Trying to smooth the space in the Text Primitives will crash program; <br /> Fixed #0042364 : crash when moving mouse over UV view window; <br /> Fixed #0042520 : resizing lines object crashed program; <br /> Fixed #0042393 : Applying a corrupted jpg file as a material crashes Hexagon; <br /> Fixed #0042422: Loss of shading domains. <br /> Fixed #0042078 : Validate button malfunction <br /> Fixed: #0042524: Extracting a face from a text object crashes (Mac); Note: crash happened on PC also and for cloned faces with holes. <br /> Fixed #0042080 : Chamfer tool malfunction; <br /> Fixed #0042735 : toolmgr-tool-no-pop popup error then Crash after File:New:Create Primitive <br /> Fixed: #42732 Selections temporarily disappear when you switch to another program <br /> Fixed: #42731 Selections temporarily disappear when using Loop, Between and Ring tools <br /> Fixed: #42730 Changing view removes display of selections until cursor moves back over objects <br /> Fixed #0042414: Copying to .hxn <br /> Fixed #0042626 : Sculpty import/export broken; <br /> Fixed #0042626 : Sculpty import/export broken; Fixed #0041875 : Send to DAZ Studio does not work. <br /> Fixed: #0041630: Object, Shading Domain and Material name labels are blank <br /> Fixed : Problems with scroll bar. <br /> Fixed #0042913 : Utilities Stretch with normal mode causes instant crash <br /> <br /> <br /> What Should I Know About Hexagon 2.5.1.79? <br /> <br /> 1. Release version 2.5.0.5 and the 2.5.1.79 beta should not be run on the same machine. This could negatively impact those who use Hexagon in a production environment. <br /> 2. If you install 2.5.1.79 over your 2.5.0.5 you will need to use the new serial number provided below. Your old 2.5 Serial Number will not work any more. <br /> <br /> <br /> Known Issues: <br /> <br /> 1. Sculpties can cause issues. <br /> 2. DS Bridge on the Mac is supposed to work with the next DAZ Studio 4 build but only partially works with DAZ Studio 4.0.2.55 (Released version). <br /> 3. We know there are many issues with Mac OSX Lion. Hexagon is not certified to run on that platform at this time. <br /> <br /> <br /> <br /> How Do I Get This Build? <br /> You can access this build by going to this product page: <a href="https://www.daz3d.com/i/3d-models/-/hexagon-public-beta?item=12568">Hexagon 2.5.1.79 Public Beta #3</a> <br /> <br /> You will need to use this serial number to activate this build: <br /> HDZSTND-025-0000005-FYS-001-EBTNXBS (Expires 26-Oct-2011)" <br /> <br /> EDITED: Typo
Chromium [ Thursday, 02 February 2012, 05:26 PM ]
Post subject: Re: Hexagon 2.5
Just a little heads up. <br /> <br /> If you go to Daz you'll see this: <br /> <br /> "For the First Time Ever, DAZ Presents <br /> <br /> DAZ Studio Pro, Bryce Pro, <br /> & Hexagon for FREE!" <br /> <br /> Some of it may come in handy.
GrouchoCaesar [ Friday, 03 February 2012, 06:19 AM ]
Post subject: Re: Hexagon 2.5
Holy hell... you ain't kidding... <br /> <br /> Deal of the year so far - I'm off to snarf stuff - and don't forget the free tutorials and plug-ins - get ém while you can. <br /> <br /> Belly up to the trough, people - this won''t last.
Tormie [ Friday, 03 February 2012, 08:29 AM ]
Post subject: Re: Hexagon 2.5
<img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/biggrin.gif" alt="" />
tda42 [ Friday, 03 February 2012, 07:58 PM ]
Post subject: Re: Hexagon 2.5
Looked at the total and it was around $850.00 all together. <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" /> What are they up to? <img src="https://www.posetteforever.com/images/smiles/eusa_eh.gif" alt="" />
Chromium [ Friday, 03 February 2012, 08:03 PM ]
Post subject: Re: Hexagon 2.5
They clearly saw the errors of their ways.
GrouchoCaesar [ Saturday, 04 February 2012, 10:17 AM ]
Post subject: Re: Hexagon 2.5
That error being the creation of a new version of Victoria that doesn't play well - if at all - with Poser, perhaps? If you can't sell the base product, you can't make money with all the other add-ons. <br /> <br /> So perhaps shovelling out DAZ Studio 4 Pro for free would be a good way to snare people into buying V5 and her bits n pieces...? <br /> <br /> Just a thought.
tda42 [ Sunday, 05 February 2012, 11:39 AM ]
Post subject: Re: Hexagon 2.5
Well you know if you think about it. <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> You have 5 Victorias now. I mean wasn't the morphs enough? It is getting so you have 50 shoes and I guess a girl has got to have their shoes but come on. When they cost more than a real person? <img src="https://www.posetteforever.com/images/smiles/eusa_eh.gif" alt="" /> Get a life people! <img src="https://www.posetteforever.com/images/smiles/lmao.gif" alt="" /> Now with Hexagon we can build our models import them into Bryce and take Victoria and shove her in there as well. <img src="https://www.posetteforever.com/images/smiles/thumb.gif" alt="" /> I have never seen so many with their plastic just dying to blow money like if it came from a tree. <img src="https://www.posetteforever.com/images/smiles/wink.gif" alt="" /> Also when you get to this places they are all bubbly and yea I'll buy this and don't you talk down my community. <img src="https://www.posetteforever.com/images/smiles/lmao.gif" alt="" /> DAZ will one day see that you can only go so far. What I can't understand is why not the market with more props and backgrounds? You never see a good ground to put anyone on. With all that is going on in the place of 3D modeling all it is are just Posing of a model and wow look what I did. <img src="https://www.posetteforever.com/images/smiles/new_shocked.gif" alt="" /> The 11 years I have been around to see 3D evolve the more snobbish people have become in certain web sites and I would think they should feel a bit embarrassed to know they just spent 300 dollars to brag on one render. Ok I'll step down from my soap box and let the tomatoes fly. <img src="https://www.posetteforever.com/images/smiles/redembarrassed.gif" alt="" /> By the way you know there a fruit don't you? <img src="https://www.posetteforever.com/images/smiles/eusa_shifty.gif" alt="" />
ahjah [ Sunday, 05 February 2012, 12:01 PM ]
Post subject: Re: Hexagon 2.5
<img src="https://www.posetteforever.com/images/smiles/group.gif" alt="" /> <img src="https://www.posetteforever.com/images/smiles/lmao.gif" alt="" /> <br /> So it's true, our economical system is based on the error thinking compensating a lac of creativity by spending even more money would work. <img src="https://www.posetteforever.com/images/smiles/nicetongue.gif" alt="" />
tda42 [ Sunday, 05 February 2012, 12:12 PM ]
Post subject: Re: Hexagon 2.5
Wow! How does he read my mind like that? <img src="https://www.posetteforever.com/images/smiles/eusa_think.gif" alt="" /> <br /> <br /> So come on down friends and neighbors and get your self free 825 dollars worth of <br /> software so we can loose money to boost our ever loving V5 that no one seems to care about as well as flush three software's down the toilet because after this we won't be able to pay the the white shirts to make another upgrade for them. <img src="https://www.posetteforever.com/images/smiles/lmao.gif" alt="" /> That's right friends, get yourself while they last free software from DAZ. That's D as in D'funked, A as in At a boy, and Z as in Zero profits......................................................Yep! I think that about sums it up. <img src="https://www.posetteforever.com/images/smiles/eusa_eh.gif" alt="" />


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