https://www.posetteforever.com/viewtopic.php?f=1&t=2745
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tda42
Thursday, 19 April 2007, 02:47 AM

Cr2 File damaging problems
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There seems to be a problem with either Poser or me working the model robot. :mmmh: When I save it into PZ 3 then it comes back in one piece. :roll: When I save it in Poser in the Character File then it comes back with things missing and meshes torn. :sad:  So the only way to get it is to bring it in from the outside of Poser. Anybody have any idea what is happening here? I am loading it up as a PZ 3 File and pray you guys get a put together Robot. :wink:


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ahjah
Thursday, 19 April 2007, 07:05 AM

Re: Cr2 File damaging problems
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:uuh: Hi Kenny!
Just load it up, and we'll look for a fix all together :) 
Thanks for your work :thumb:


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Tormie
Thursday, 19 April 2007, 12:22 PM

Re: Cr2 File damaging problems
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I had similar problems with some elaborate character, I don't know what it is but it was not a big problem for me becasue I was not intended to share the work, in your case it's different, we have to work on it  :mmmh:


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tda42
Thursday, 19 April 2007, 01:08 PM

Re: Cr2 File damaging problems
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Hi ahjah. Just sent it to Davide as of last night. He is going to make a conversion to make it legal to use. There are no morph targets to the face because of the mess up in the set up room with the bone configuration. The set up has added the targets but it is the mesh and numbers  like for instance (Mesh_72) is in fact the white of her eyes instead of the L or R eye. :mmmh:  So it is the mesh that hold the true targets to get it all working. If you can fix it let me know what you did. Davide , ahjah wants in on our little project and this would be a great time to see what we can do with her. For the first time we have an original PosetteForever model robot girl. :bigrinnin: This is kewl! :thumb:


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ahjah
Thursday, 19 April 2007, 02:03 PM

Re: Cr2 File damaging problems
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:grin:


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Tormie
Thursday, 19 April 2007, 04:55 PM

Re: Cr2 File damaging problems
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[quote user="tda42" post="35404"]Hi ahjah. Just sent it to Davide as of last night. He is going to make a conversion to make it legal to use. [/quote]

LOL , I intended to avoid the job explaining you what to do  :doh:  :doh:  :doh: ! But ok Kenny, just for you :hug2: :hug2:  :grin: (late night)


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Tormie
Thursday, 19 April 2007, 07:08 PM

Re: Cr2 File damaging problems
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I've done the job but there is a lot more to do !  :) !


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tda42
Thursday, 19 April 2007, 08:04 PM

Re: Cr2 File damaging problems
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:thumb: The Mad Scientists at work. :uuh:


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ahjah
Friday, 20 April 2007, 12:00 AM

Re: Cr2 File damaging problems
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Just recieved the file, and the first thing I found out is the obj doesn't have any grouping information at all :uuh: 
I'll try some "reverse engineering", but not tonight. Gotta get up early :roll:


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Posy
Friday, 20 April 2007, 12:00 AM


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Why do you have to do it?


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ahjah
Friday, 20 April 2007, 12:02 AM

Re: Cr2 File damaging problems
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Well, Posy, maybe I can save some grouping information by re exporting the obj from the pz3...


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Posy
Friday, 20 April 2007, 12:02 AM


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Interesting.  That's good information:   ahjah said I maybe you can save some grouping information by re exporting the obj from the pz3.


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ahjah
Friday, 20 April 2007, 10:30 PM

Re: Cr2 File damaging problems
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I managed getting an obj file with grouping information :grin: 
The groups have completely different names, than the bodyparts in the pz3/cr2 :-? 
and the materials don't match either.
I can save a char file from her, but it doesn't load again and I have to shoot Poser to stop it ](*,) 
Looks as if we need to re-rigg her the old fashioned way to work properly as a cr2.
The first step I'll do is restoring the original bodypart and material names of the Posette part of Futura.
The next step could be grouping the robot applications at the joints and the headgear to the bodyparts they belong to. I'd rather do this using UV mapper. At this state we should also clean up the materials a bit. I don't think we need ~90 :crazyeyes: .
An empty Posette cr2 should work on this obj with a little hacking and with a little luck the eyes will work again. The simplest way to handle the robot arm would be detaching it from the obj and making it a separate cr2, parented to Futura. Rigging this alone should be not too complicated for most of the joints don't even need bending zones...
Tell me what you think :)


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Tormie
Friday, 20 April 2007, 11:29 PM

Re: Cr2 File damaging problems
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:notworthy: :notworthy: :notworthy: You're great Andreas, I'll buy the batteries for her :grin: !


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ahjah
Saturday, 21 April 2007, 12:38 AM

Re: Cr2 File damaging problems
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:oops: I didn't do this kind of stuff before, but I can only learn by trying it :grin: 
Hoping, the mad scientists get some support by the mad mechanics (Whazizname?...). Well, she's a robot, don't this make her a bit similar to a ... car!? :uuh:  :lmao:


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tda42
Saturday, 21 April 2007, 01:27 AM

Re: Cr2 File damaging problems
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[quote user="ahjah" post="35453"]Well, she's a robot, don't this make her a bit similar to a ... car!? [/quote]


Ok. I stole the parts from my uncles Volvo. :oops:  :lmao:


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Posy
Saturday, 21 April 2007, 01:27 AM


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Oh.  I'm glad you find this amusing.


