https://www.posetteforever.com/viewtopic.php?f=64&t=4016
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rico
Friday, 23 October 2020, 06:59 PM

Prop Doesn't Work In P11
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Hi there!

I would appreciate your opinion please: For what reasons might a prop made for Poser 6 not work in Poser 11 :mmmh: ?

I'm asking because... 

... 32-bit Poser 6 has a small problem on 64-bit Windows in that it says it has an 'Out of Memory' problem very quickly, especially if a scene is big or textures are big... then Poser 6 hangs and/or crashes.

I had that problem today, so I decided to make the scene in 64-bit Poser 11 instead. 

The environmental prop Worldbase Extreme (at DAZ3D), similar to the Millennium Environment, works fine in Poser 6. It consist of a morphable ground plane and 360 degree background and skydome. 

However, when I tried to load it in Poser 11, it doesn't appear in the Preview or in the Render. Strangely, Poser 11 says that the prop is in the scene... but I don't see it :dontknow: 

I sincerely appreciate your kind advice :thumbleft: !


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rico
Friday, 23 October 2020, 08:06 PM

Re: Prop Doesn't Work In P11
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Partially solved: silly mistake, the prop is bigger than the default [color=red]Poser 11[/color] 'scene/room/ground'... I [i]deleted the default ground[/i] in [color=red]Poser 11[/color] & then KIND OF saw the Worldbase ground in [color=red]Poser 11[/color]'s Preview.

However, only the Worldbase ground prop renders in [color=red]Poser 11[/color]... but the 360 degree [b]background[/b] (mountains) and the [b]skydome[/b] (clouds) [b]do not show up[/b] in the Poser 11 Render.

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In the [color=red]Poser 6[/color] Render, all 3 aspects (ground, background, skydome) appear fine... but in the [color=red]Poser 6[/color] Preview I [b]don't see[/b] 2 aspects ([b]background[/b] and [b]skydome[/b]). 

[img]http://www.posetteforever.com/files/posted_images/6747/worldbase_not_work_in_poser_11_a.png[/img]


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Nik
Friday, 23 October 2020, 11:25 PM

Re: Prop Doesn't Work In P11
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Isn't there something that sets camera's maximum depth of field ??

IIRC, when I did my 'Roamin in Gloamin' render for gallery, the one with Landy-shaped dot amidst the green, I was very, very puzzled by how much 3D landscape was missing from preview...

Perhaps camera, parameters, other, yon ?? Mine defaults to 860 whatevers, with range of 0.00 ~~ 860k...

Thinking laterally, um, longitudinally, its companion 'hither' dial may offer a way to 'see through walls', a notion I must add to my 'round-to-it' list...


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rico
Saturday, 24 October 2020, 03:36 AM

Re: Prop Doesn't Work In P11
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Thank you kindly! I'll see if it can be a camera setting, much appreciated :thumb: !


