https://www.posetteforever.com/viewtopic.php?f=75&t=3239
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Nik
Thursday, 01 May 2008, 06:27 PM

Big Bad Bugs...
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I externalised the Arachnid OBJ, cleaned up the other piccy, added some landscape...


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Tormie
Thursday, 01 May 2008, 07:21 PM

Re: Big Bad Bugs...
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they looks like the bugs in "Starship Troopers" :D


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Nik
Thursday, 01 May 2008, 09:00 PM

Re: Big Bad Bugs...
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That's because they are !!

Um, I'd really worry when a program's bugs become smart enough to choose appropriate avatars...


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Nik
Thursday, 01 May 2008, 11:11 PM

Re: Big Bad Bugs...
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Posette returned with some heavy-duty on-line debugging tools...


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Nik
Sunday, 04 May 2008, 06:02 PM

Re: Big Bad Bugs...
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[b][size=14]How do you like your pseudo-Arachnids ??[/size][/b]


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Tormie
Monday, 05 May 2008, 10:51 PM

Re: Big Bad Bugs...
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:thumb:


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JanReinar
Wednesday, 07 May 2008, 12:47 PM

Re: Big Bad Bugs...
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:thumb:


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Nik
Tuesday, 20 May 2008, 10:27 PM

MoRe: Big Bad Bugs...
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[b]Posette welcomed the chance to test-drive an ESA prototype Mars Marcher.[/b]---

This began as a free 'Walker.3DS' from Eric Saltel's huge archive. After a while, I hacked off the head / turret in Draw3D and re-saved body, which also reduced the number of group / colour sections from ~95 to one (1).

The flight seat was a Renderosity freebie, scaled to suit Posette rather than a space-suited super-hero. Several scaled Poser-prop cylinders made a nice base. I tried a Poser-props ball as a canopy, but it did not look right. Back to Eric Saltel's archive for some 'soccer' balls. I found one where the bevels were coloured / grouped seperately to the faces, set the latter translucent. Still, it did not look quite right. Then I thought to reinstate the Poser ball, with a slightly smaller diameter to create 'double glazing'. Gotcha !!


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Nik
Tuesday, 20 May 2008, 10:40 PM

Re: Big Bad Bugs...
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All together now...

"These Boots Are Meant for Walking !"


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Nik
Tuesday, 20 May 2008, 10:57 PM

MoRe: Big Bad Bugs...
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"Now SMILE for the Cameras !!"


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TdaC
Thursday, 22 May 2008, 07:15 PM

Re: Big Bad Bugs...
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Great work :clap:


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Tormie
Sunday, 01 June 2008, 01:13 AM

Re: Big Bad Bugs...
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That machine is really impressive Nik !!  :notworthy:  :thumb: You're making BIG THINGS  :dance:  :dance:  :dance: !!


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Nik
Sunday, 01 June 2008, 01:41 PM

Re: Big Bad Bugs...
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D'uh, more like playing with Duplo Lego...

I'm no Artist.

Um, I've still got that half-idea for the next 'BBB' piccy...


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Nik
Saturday, 07 June 2008, 02:13 AM

Third Instar...
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[b][size=14]The Third Instar of a pseudo-arachnid was a solitary hunter...[/size][/b]
---

Yes, it is a Royloo's monster Worm plus two sets of mouthparts from a Bernie's Worm. Posette's outfit is MayaDoll Basic vest and shorts, plus 'power floosie' hikers. Spears and caltrops are from Renderosity freebies. Terrain is Hys temple ground...
--


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Nik
Saturday, 07 June 2008, 02:17 AM

Third Instar...
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[b][size=14]A Third Instar took a lot of killing...[/size][/b]
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IIRC, Posette's hood is a Ghastley freebie, probably from Sadie costume. Technically, it is hair...
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Nik
Saturday, 07 June 2008, 02:19 AM

Third Instar...
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[b][size=14]Finally, the coup de grace...[/size][/b]
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Nik
Friday, 13 June 2008, 02:06 AM

Great Hairy Eyeballs...
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[b][size=14]Infiltrating the psuedo-Arachnids' nest as a GHEB was surprisingly easy...[/size][/b]
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D'uh, would have been much easier if I could stop the cross-talk between GHEB limbs and P_4's cat-suit...


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JanReinar
Friday, 13 June 2008, 02:47 PM

Re: Big Bad Bugs...
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:clap:  :clap:  :clap:  :clap:  :clap:  :clap:  :clap:  :clap:


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Tormie
Sunday, 15 June 2008, 10:29 AM

Re: Big Bad Bugs...
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:10: Fantastic serie Nik :D

Humans and aliens are very well made  :thumb: . I like a lot those strange creatures :uuh: . Impressive  :clap:  :clap:  :clap:


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Nik
Sunday, 15 June 2008, 01:11 PM

Not An Artist...
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Tormie, I have made nothing *original*, I've just used freebies, usually those documented in 'Interesting Links'...

Yes, I run GeomStripper, correct CR2 / PP2 to point to OBJ, persist with C-D 2.7 etc etc, but that's all.

I'm no Artist, just a retired Scientist with a whimsical and oft-surreal sense of humour...
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D'uh, remember that news-item about a fossilised giant frog ?? Think of the frog-spawn...
http://www.eurekalert.org/pub_releases/2008-02/nsf-sd022008.php


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Nik
Saturday, 21 June 2008, 12:21 AM

Re: Big Bad Bugs...
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[b][size=14]Don't Cross The Beams !![/size][/b]
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Posette's field test of the ZXV4 suit was briefly interrupted...
.


