https://www.posetteforever.com/viewtopic.php?f=39&t=1185&p=17110#p17110
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Tormie
Monday, 03 January 2005, 09:46 AM


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I'm looking at the wrap and the UV map seems a little difficult, you may divide it in more materials so that you can move them on the UV map in the uvmapper. One suggestion: once made the obj file, import it in Poser, use the "group editor" and "weld groups", the final result is more uniform.

I tried to transform the UV with spherical maps but the result is not fine (first time that I deeply use the uvmapper) even if the result with a planar texture is a little better..


