https://www.posetteforever.com/viewtopic.php?f=1&t=1362&p=21629#p21629
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stahlratte
Saturday, 04 June 2005, 12:11 PM

Re: Nea with more polygons (WIP) *nudity
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Here´s the promised test :

See any difference between NEAs left and right breast ?   

[img]http://i5.photobucket.com/albums/y158/fairywilde/SubDivTest-01.jpg[/img]

No ? GOOD !   :bigrinnin: 

But lets peek under her skin :

[img]http://i5.photobucket.com/albums/y158/fairywilde/SubDivTest-02.jpg[/img]

I exported the chest to Wings3D and carefully subdivided her left breast.
Much to my surprise i did NOT loose the UV info.
Maybe the reason is that I only ADDED polys, and did not remove any original vertex.

Also the bending still works exactly the same like it did before, so it seems the JointParameters don´t depend on polygon count:
[img]http://i5.photobucket.com/albums/y158/fairywilde/SubDivTest-03.jpg[/img]

The original shoulder blends perfectly to the subdivided breast although the polygon count where the parts overlap doesn´t match anymore.

What IS lost is all the morph info, so if one would rework Posette/NEA completely
like this all the morphs have to be recreated from scratch.

Still see a lot of possibilities in this, especially for one off charcters.

stahlratte


