https://www.posetteforever.com/viewtopic.php?f=1&t=1871&p=28112#p28112
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rayera
Saturday, 14 January 2006, 04:24 AM


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I think it looks good and the details are nice, the materials are great; the problem is you modeled them and didn't use bump or displacement (this last much better) for them to reduce the poli count. What tood did you use for modeling? if I may ask, Rhino (or similar) or Zbrush models tend to be very hi poligon count if not handled with care. Like Tormentor, I'm not good modeling so I can not give you much advice, I trying my first steeps in modeling clothing in Wings3D Now before going to a better aplication, maybe next will be Blender, I hear a lot of good things about it.


