https://www.posetteforever.com/viewtopic.php?f=68&t=3228&p=39406#p39406
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rayera
Wednesday, 16 April 2008, 01:02 AM

Re: [Tutorial] How To Use My Toon Shading System
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04 - Let's see it closely:

Main Color: is the main color of the Shading you can attach a texture here 

if you like, but in most cases a simple color make the toon affect

Shadow tone: if you want a shadow color set it to any color different than 

white, it mean white Shadow Tone is NO SHADOW, a shade of gray works but 

no need to be so, you can get interesting effects using different colors, 

for instance in the skin color use the same color as the Main color to get 

a warmer shadow tone; here you can use a texture too.

Outline color: this is the color of the outline, in most cases black but 

again it's out to your imagination to use different colors, again texture 

can be used but in this case in must be set to white or other color.

Outline width: (CHANGE ONLY the Value_1 of This node) This parameter 

control the with of the outline, try small amount up or down if necessary.

Glossy: This is a Glossy node and it's set to off by default, 

Specular_Color controls the color of the highlight, KS controls the strength 

0 is off, for a good effect use 2 or 3 for this parameter, roughness control the size

of the highlight and sharpness are already set for a good toon specular.

Apply the shading to all materials you want to Toon, and don't forget you 

can do right click select all, copy, select other material right click 

select all, delete, then paste.


