https://www.posetteforever.com/viewtopic.php?f=76&t=3396&p=40940#p40940
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Marv
Saturday, 06 December 2008, 05:44 AM

Rayera And Ahjah
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I've having fun doing morph targets in blender but I was wondering.  :mmmh:  Is there a way to isolate vertices so they are not affected when you are sculpting. For instance, I want to create a fat belly morph so I use the inflate tool but it also inflates the vertices of the belly button as well. Is there a way to where I can isolate the vertices of the belly button so they remain unaffected by the inflate tool so the belly button still retains a normal look rather than a squished in or puckered look? Thanks in advance.


