https://www.posetteforever.com/viewtopic.php?f=39&t=4007&p=45438#p45438
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rico
Thursday, 10 September 2020, 12:23 PM

Re: Transferring Morphs To Clothes
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Yes indeed. 

I plan on including dynamic clothing... but since I'm learning Poser (Ray Dream, Amapi, Hexagon, etc.) [b]from the beginning[/b] (from Poser 3), I'm sticking with learning how to make conforming clothes at the moment before I learn to make dynamic clothes.

Also, since conforming clothes [b]require less computing power[/b] during rendering, they would perform better on this little laptop... if I get a more powerful desktop computer with dedicated graphics card (as Poser 11.3 recommends a minimum 2GB CUDA card) then I'll probably use dynamic clothes & hair more frequently.

For [b]toon renders[/b], I think conforming clothes would do fine in most cases where realism is not as much of an expectation as in realistic renders.

I downloaded the free [b]CrossDresser licences[/b] for P4Boy & P4Girl. God-willing, when I have spare cash then I can purchase the P4Man & P4Woman licences, along with licences for other figures.

Yesterday, I purchased 3DU's HiroToon & Staci Basics on sale! For now, my little budget for 3D this month has been used up. As a presently unemployed citizen, I need to think thrice before spending the little pennies in my pocket. 

I was wondering if I should rather purchase Markus Dunn's [b]Pegasus clothing modeller[/b] instead, which I wanted for quite some time, after reading favourable reviews about it :coffe2: , but realised that it would be wasted on me at this time & just collect dust for some time. Because right now I first want to :pottytrain4: [b]learn modelling clothes 'the hard way'[/b], manually, with traditional general modelling applications. If God spares me, I might purchase Pegasus later if a favourable opportunity is presented, to make modelling clothes easier.

For now though, learning Poser 3 & 4, Ray Dream Studio 5, Amapi 6, Amorphium & Python are first on the radar. It's going to take some time, but I want to [b]build a solid foundation[/b]. Once the foundation is solidly formed, I can develop faster at learning the newer aspects of 3D rendering & animation.

[b][i]Posette Forever[/i][/b] represents a great place to learn :notworthy: from far more skilled & experienced artists so that I too can contribute to the amazing generosity of resources from which I benefit today. I like browing through the gallery for inspiration & sometimes I  :mmmh: wonder "[b]How did they do that[/b]?" or "[b]Where did they get those clothes from[/b]" or "[b]Why does their render look so good[/b]?" While I read some of the explanations in posts, some of it doesn't make sense to me at the moment. For goodness' sake, I only realized what Image Based Lighting is this week. It might take some time but every 3D artist was once a newbie as I am at present.

I [b]thank & applaud[/b] you all, sincerely, for [b][i]Posette Forever[/i][/b], your kind advice, generous freebies & the friendly atmosphere which prevails :thumb:  :yeah: . May you be blessed :pray: .


