https://www.posetteforever.com/viewtopic.php?f=64&t=4031&p=45551#p45551
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rico
Sunday, 17 January 2021, 02:39 PM

Just Curious: Why Is Poser 6 So Slow?
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Hi there, I hope you're wll!

 :hi: 

This is just a question for curiosity. It is not a problem for which I'm seeking advice or a solution for at this time.

32-bit Poser 4, 32-bit Poser 6 and 64-bit Poser 11 are on my laptop, running on 64-bit Windows 10.

I've read about & experienced some of the limitations of Poser 6. 

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For example, if I set its Firefly render setting to maximum before a render, then, if the object or scene is big or very detailed, Poser 6 might not render it. Poser 6 will say that I've run out of memory, but it's not true. 

The same object or scene renders fine in Poser 4 and Poser 11.

So, I in Poser 6's Firefly engine, I have to put it on a lower quality setting for the render to be completed. That's one limitation.

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But, what I'm most surprised about is how slow Poser 6's file handling is on 64-bit Windows 10.

For example, if I have a DAZ character, like M3, and I don't have M3's Morph Pack, then Poser 6 will obviously ask me to locate the missing files from the Morph Pack. If there's 100 morphs for M3, it will look for 200 morph files.

If you tell Poser 6 to continue looking for missing files, then it can take 5 minutes to look for 1 file... so, looking for 5x200 files = 1000 minutes of waiting :clock: .

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Just out of curiosity, does anyone know why Poser 6 takes so long to look for 1 file on 64-bit Windows 10?

 :dontknow: 

(On the same computer, Poser 11 takes only 3 seconds to search for the same file.)


