https://www.posetteforever.com/viewtopic.php?f=68&t=4069&p=45732#p45732
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Nik
Wednesday, 23 March 2022, 02:13 PM

Coaxing Another FBX Figure's Face...
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I found a nice, free anime figure on DA. Came as MMD PMX, and FBX formats...
https://www.deviantart.com/sab64/art/MMD-Model-Magma-Admin-Courtney-Download-764557653

Oh, and .blend...

FBX imported okay when scaled to ~10% original. Zero-rotations to flip upright. Single rig, readily posable !!

There's a PMX toon hue BMP missing, which 'threw' Poser's auto-load. I hand-loaded the textures by reference to the obvious name-matches, then the material list of PMX version opened in free PMX Editor...

Preview okay, Firefly render okay, Superfly face a mess. So, tweak. [b][i]Still [/i][/b]a mess. Iterate. [b][i]Again [/i][/b]a mess...

I must have generated two dozen quickie trial renders before posting query on Rendo.

Got a nice reply with complex recipes for assembling Superfly / Cycles nodes to give a clean render. It works, but is 'Magik' as I do not understand how or why.....

Analogy: Remember school math, solving "ax^2 + bx + c = 0" quadratics ??

Fifty-some years along, I can still chant, "x = (-b ± &#8730; (b² - 4ac) )/2a"

And, once upon a time, I could even [b][i]derive [/i][/b]that formula...

Alas, my wits hit a 'WTF ??' 'glass ceiling' at 'cubratics' and non-trivial calculus. FWIW, that's around when I lost my Chess...

Cycles' Nodes seem to have triggered another 'WTF ??' wits-crash...

Will report back if make progress.


