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I Need a Little Help With This One


    
Poster: JanReinar
Image: I Need a Little Help With This One
Image Details: ID: 2931 - Image Type: JPG - Size: 753 x 753 (279KB)
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Posted: 10 Oct 2005 15:05
Views: 137
Pic Description: I know this is my V3 the third version a had make for the same pic... But is jus look it and I feels that something is wrong and make another!

I can not see what I had miss

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Comments
Poster Message
 
 10 Oct 2005 17:03
First let me say that I have loved each of the versions of this work of yours.

Now though looking at it to try to determine what can be improved:

First I see a possible problem with some textures. look at the stone texture of the obelisks then look at the store texture of the building and the stone pavement. On the obelisk it is fine grained and the details are sharp. On the building and pavement the scale of the stone's details are too large and blurry. The would imply that the texture map for the diffuse attribute that you used for that stone is too low a resolution and the details are being smeared during rendering. (I posted a tutorial for the workshops at Dave So2 it is not available now since he canceled that project, someday I will rework that tutorial and upload it. For now I will email you a copy of the illustration that shows the difference cause by texture resolution.)

The same is true for the sand/dirt texture on the ground.

The building looks a little too shiny, the dust and grime that should be covering it should make it look more dull.

The shadows look too dark. To fix that render two copies of the picture one with shadows and the other without shadows. Load them as two layers in your paint program and blend the two together, fading the top layer until the shadows look more normal. The scattered sunlight from reemission from the atomosphere would prevent such dark shadows during the time of day that the angle of the shadows imply.

The shadows cast by the riding animals are a little strange, the other shadows are long like maybe about 5 P.M. but the shadows from the animals are shorter like from about 1 P.M.

It seems that there is something unusual with the camera settings, there is some fisheye lens effect.

For a realism, the colors are too saturated. You could try lightly desaturating the picture during post work.

I hope this helps.
Pangor



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 10 Oct 2005 19:25
Thanks Pangor you help me a lot!



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Here we go!

 
 11 Oct 2005 02:40
John I think that pangor sayed a lot and all about the render: here are my sugestions:
The scene set up is fantastic (I never set more than 2 charater in Poser)
Pangor sayed everything about textures, it would be great if you do them yourself for that I preffer gimp but if you have ather paint program thats OK.

About the shadows I'd sugest to use more lights to simulate radiosity, no need of 100s, just a pair more of infinite lights NO casting shadows in the correct angle would do the effect. Maybe you used layered renders for this work and moved the lights between render and render, that's probably the problen of the shadows mismatch. You sayed you are using P4 for this work, if you would use P5 or P6 I'd sugest to use raytraced shadows for the sun and set its SHADOW intensity to somthin like 50%, but I think in P4 you could do the same effect seting Shadow to 50% and seting map size to 256 or above. Try and error are the words here
About the camera fish eye I'd suggest seting the focal of the camera to someting between 55 and 75 (between 100 and 200 are great for portraits and between 35 and 55 for wide landscapes)
about the color saturation that's a question of taste, like Pangor, I thing it's a little saturated I'd duplicate the layer in gimp add dilatate filter a few times, then gausian blur and set it as screen then play a little with the opacity of the layer, then combine the layers, little touch of noice to make it more photographic, play a little with the color curves and the levels if necesary and just then desaturate it if no enough with the previous steps, yes I know I sound like a fanatic but I like doing postwork since I do them a lot on photograph so I like renders that looks like photograph, maybe not photorealistic but photographic.
Hope it help you, if somthing of what I sayed interest you and want me to be more clear just ask me, I'll be very pleased to help you



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 11 Oct 2005 12:36
Thanks rayera your help will be precious!



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Here we go!

 
 12 Feb 2008 20:25
I liked it !



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