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Description: Surface shader that implements a shading model that should have a visual appearence generally similar to that of skin. Based on phenomenological information about skin reflectance from Hanrahan and Krueger, "Reflection from layered surfaces due to subsurface scattering", proceedings of Siggraph 1993.
Submitted by: pangor
Author: Matt Pharr
Date: 22 Mar 2006 08:40
Last Updated: None
Last Download: 01 Jun 2015 06:21
File Size: 1.69 KB
Downloaded: 45

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