Search • Statistics • Toplist • View All Files 
File:
Wonder Girl
Description: A Posette-based Wonder Girl figure for Posette. It's based in the Wonder Girl from the first season of the Wonder Woman TV series, played by Debra Winger, not in the one from the comics.

My Ultimate Wonder Girl: Author Paul Mason aka Mr. X 12-16-99

Credit goes to Zygote for their posette and their leotard. The nude texture is from Anton Kisiel. The rest of the texures as well as the props are my own made from photos of Debra Winger as WG. This is an attempt to replicate the 1970's WG character and not the one from comics (for those who wish to be "anal" about it).

This figure is shareware and can be freely distributed just as long as it is not directly purchased or part of any package that is purchased. Also please give credit where credit is due.

Directions:
I intentionally made this model so you only have to unpack into one directory. That's how my figures are set up and it makes it much easier to pack them and send them.

1. Create a "runtime\libraries\character\WonderGirlP4" directory. Must be spelled exactly (case insensitive).
2. Extract the complete contents of the zip into this directory.
3. Run Objaction Mover and use the runtime\geometries\p4nudewoman\p4nudewoman.obj as the seed and Type6wcape.pcf as the source file. Decode to Type6wcape.obj into the runtime\libraries\character\WonderGirlP4 directory.
4. Load up in Poser and go fight crime!


Features:
1. Wonder Girl is a combined figure which is why you need the obj. She is a combo of the nude female and an altered leotard and dress. This gives her a huge range of poses that otherwise would not be possible with conforming clothes. The suit can easily be removed by hiding it and it works under regular posable clothes. All morph targets for the female figure work with this model as well. You may need to make custom morph targets for the suit.
2. Wonder Girl has a cape that I tried to model from the TV show. To use, just unhide the 10 cape segments and the capestrap prop.
3. She has a visual focus prop. Both eyes are set to point at the eye focus prop. Just move the prop where you want her to look and her eyes will follow. Its parented to the head but can be parented to anything.
4. She has a large breast morph for those so inclined. Right now its set for 20%. The suit has an accompaning morph but you may have to adjust the top's x scale a bit if you make her chest larger.
5. What Wonder Girl would be complete without a few ropes and a gag. There are rope coils around her wrists, knees and ankles that can be unhidden and scaled. She also has a detective style gag already in place and hidden.
6. The boots are part of the mesh as well and auto pose with the feet. The feet and toes are hidden. The boots execpt the standard boot textures for women's boots.

A note. I found that she sometimes ends up with "stubby" legs. This is a product of the inverse kinematics. I haven't figured out what causes this yet so it makes doing walking anims with her hard.

Enjoy and happy crime fighting.

Mr. X
Submitted by: A_C_C
Author: Paul Mason (Mr. X)
Screenshot:
Date: 17 Aug 2011 10:52
Last Updated: None
Last Download: 11 May 2022 02:29
File Size: 2.1 MB
Rating:
Downloaded: 64
 
 


Comments
Author Comments
No Comments have been posted yet.
 


All times are GMT

Powered by paFileDB 3.1 ©2002 PHP Arena
This script (pafiledb integration v 0.0.9d + MX Addon 1.0) is modified by Mohd