Picture this if you will... a Posette-sized tub of Cookies N Cream icecream.
Nicely rippled, lovingly textured, good enough (almost) to eat. My problem is that being somewhat [CENSORED] - if you will pardon the expression - I put little drops of icecream on the inner rim of the tub, using a bump map because even I'm not crazy enough to individually model 50 drops in geometry - yet. But even though there is only one light throwing a shadow, some of the furshlugginer drops end casting shadows in THE WRONG DIRECTION!!
Is there some setting I'm missng?
(and yes... there is a reason the tub is Posette-sized...)
I'm used to doing renders in 3D Studio MAX, which is somewhat more precise at setting up lights and rendering options. But I'm not ready to throw in the towel yet.
Any help would be much appreciated.