Not exactly remapping it, only adding several material zones to de default map. As you can see, I still need to work a bit in several material zones edges.
Posette Catsuit Remapping WIP
Posette Catsuit Remapping WIP |
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Posette Catsuit Remapping WIP |
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Good work :thumb: ! And Welcom Back A_C_C :grin: !
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This will certainly come in handy. Thanks A_C_C!
(: |
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... Yes, still some work left in the hip/buttocks area and where the shoulder blades meet the collars. But the rest looks good so far and makes sense :thumb: :thumb: . Looking forward to the result :) .
What programs are u using for this job? |
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Anim8or for adding some edges where I can't find a clean cut and UVMapper. I kept working and now it looks like somewhat better
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I made a similar job on old P3 Posette years ago using UV Mapper standard only. I added- I don't remember- ~>50 material zones with the result, that it kept crashing my Poser :uuh: . It took me about two days of blood, sweat and tears, so I know, what you're going thru :wink:
I managed to make only one pic with her. Somewhere way back in our galleries. "Tryptichon for a Goddess on Rollerblades" http://www.posetteforever.com/album...=296&user_id=78 :grin: |
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hmm.......it has the potential for spawning new clothes for Posy....I've been texturing the Catsuit for, like, 2 years now and I really appreciate what ur doing A C C
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Great job! :heartbeat: :heartbeat: :clap: :clap: :clap: :clap: :clap:
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Very cool image there Ahjah; Thanks for the stroll down memory lane.
:) (: |
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A pretty image, Ahjah! (50 material zones! Ouch!)
Well, I accidentally deleted the remapped catsuit (and almost all of the backups), and I had to start almost from the beginning. |
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ops... :roll:
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Well, at least I'm now in the way to resolve the last problems. I am using now Wings3d for editing the mesh, and the results are quite good, although I would have preferred a better OBJ export.
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This is the final version of the Remapped Catsuit. Now a question for the guys (and girls) here: should I release a "bare bones" version of the RC or one with morphs, MATs, textures and transparency maps?
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My opinion is: morphs would be a useful inclusion (since I haven't become comfortable creating & adding my own yet); but as long as the mapping is clear and intuitive (and it appears that it is...) I'll create my own textures & transparencies. (: |
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:clap: :clap: :clap: Looks pretty good now. I personally would prefer a light version without any morphs. I'd need to do custom stuff for my bodymorphs, anyway :wink: . Some basic MAT poses for color and trans setting with some sense would be nice ( i.e. leggins, bathing suit...). And don't forget to encode the obj file with the original one using RTE encoder or objaction mover to avoid copyright problems.
Looking forward to try it :lol: |
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