I need head morphs for Victoria 4.2 to make it look like a P4 Posette. Where can I find such morphs?
I do not use the model Posette because the program Poser 5 and above will not work properly with this model.
Poser 6 render
Poser 2012 Pro render
I reported this to the developers of the program, but they did nothing to correct. This is the main reason why I want to use the model V4.2.
Help me, please!
Head Morphs From P4 Posette To Victoria 4.2
Head Morphs From P4 Posette To Victoria 4.2 |
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Head Morphs From P4 Posette To Victoria 4.2 |
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I'm using Poser 6, also I've used Poser 7.
I've had that effect happen to me when I use poses from another figure, and the chin gets pulled. My remedy, is a partial pose for the head and neck, which are zeroed, from the default pose that Posy first loads up in. I then make the pose manually, for the head and neck. I have also seen it during animations where, the morphs, are added to a pose, and again there is tugging as the animation progresses. Not that there is anyone that animates as well as you. Sorry, can't be much help beyond what I have seen. Sorry, if I missed your point. |
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Hello Poser - User. I don't know about a V4 morph to make her look like Posette But I can try to make a fix pose for Posette's neck joint (I made one years ago, but I lost it somehow)... Give me some time :D
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Here we go. It's not perfect but might solve the problem.
Tell me if it works for you. If it's ok I'll make it an official upload. It seems to be a common problem :mmmh: |
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Thanks for you help, ahjah! I'll see how work this fix. |
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A "Neck Fix" morph solves the problem positively, but the chin slightly distorted when viewed from a short distance.
The morph also works well when we create an animated model. In my new movie, I need to shoot close-ups, so I'll be working with Victoria 4.2, who have a Posette face. |
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I see, there's some distortion left :mmmh: It was just a quick fix, I'll keep working on this...
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I've seen that distort plenty too.
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Second try :D
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The second version of the fix for Posette's neck joint is working much better.
I think, that it can be taken as a basis. Which software do you used for it? Inasmuch as, the Posette requires correction in Poser 5 and above, so you need to change the version number in .pz2 file. From: { version { number 7 } To: { version { number 5 } |
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It was made in P7, should work in earlier version, just ignore the error message.
I edited Posette's head and neck joints. saved the character and extracted the pose file using a script by cage http://www.the.cage.page.phantom3d.net/scripts/scripts.html http://www.the.cage.page.phantom3d...._insertion2c.py I'll change the version # before upload :D |
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Thanks Ahjah.
Poser - User, any chance of information for your latest work? |
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Not yet. I could give it a try. But be honest with you I didn't know she had this kind of problem. :uuh: :mmmh:
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Last edited by Poser - User on 21 Dec 2012 18:16; edited 1 time in total |
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Right, nice promo work.
I shall look forward to this one too. |
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