:hi: Hi there guys!
:mmmh: If I recall correctly, long ago, I read a topic somewhere about how to increase the number of morph channels in a figure. I think, it involved using PZ3 Editor Lite or a text editor.
But, I've forgotten how to do that :dontknow: .
Do you know how to increase the number of available morph channels in a model, please?
Thank you kindly for your time & consideration :thumb: !
Increase Morph Channels
Increase Morph Channels |
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Last edited by rico on 05 May 2021 07:37; edited 2 times in total |
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Increase Morph Channels |
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:hi: Hello rico,
Honestsly, I didn't dive very deep into injection magic yet for I'm using pre injection models mainly. I personally would simply try to add some more empty channels (numbered up) to the related bodypart in a text editor, and see if it works (try and error, that's my approach :D , that's how I learned all I know). Backup the original, obviously. If I find the time, I'll check this later. |
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Thank you kindly ahjah :thumb: !
"I personally would simply try to add some more empty channels (numbered up) to the related bodypart in a text editor" I think that is what I did as well :mmmh: ... Just now, I downloaded today's free Text Edit Plus 8.8 from Give Away Of The Day site, I might try this app out with a PZ3 file. "try and error, that's my approach , that's how I learned" :D Precisely, tinkering under the hood of apps used to be quite fun, trying out mods :wink: ! |
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