Taking The Dork Out Of Dork

Taking The Dork Out Of Dork
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Post Taking The Dork Out Of Dork 
 
Hi. It's been awhile.  I was inspired to tackle a morph for Dork too.
I am using Blacksmith3D.  The face I have so far has elements from three different sources: Dorks default face, Dorks face with adjusted proportions to get them closer to the ideal, and a dash of a celebrity to give some personality to the new face.

There are still some problem areas to fix, but this is what I have so far:

Image
Image
Image

I'm totally open for feedback. ^^


bB



 
 BastBlack [ 23 Apr 2007 19:21 ]


Taking The Dork Out Of Dork
Comments
Post Re: Taking The Dork Out Of Dork 
 
Welcome back BastBlack   !



 
 Tormie [ 23 Apr 2007 19:23 ]
Post  
 
Do you enjoy this as much as I do?



 
 Posy [ 23 Apr 2007 19:23 ]
Post Re: Taking The Dork Out Of Dork 
 
Looks good so far!
Very interesting



 
 ahjah [ 23 Apr 2007 23:13 ]
Post Re: Taking The Dork Out Of Dork 
 
You made a great work!        



 
 JanReinar [ 24 Apr 2007 13:50 ]
Post Re: Taking The Dork Out Of Dork 
 
Hi. Thanks.  ^^
I enjoy making characters the most, it's what I spend 80-90% of my time doing.


bB



 
 BastBlack [ 24 Apr 2007 20:35 ]
Post Re: Taking The Dork Out Of Dork 
 
BTW, Did you get rid of Dork's weird UV stretching at the outer corner of his right brow?
Almost looks as if from the prewiew



 
 ahjah [ 24 Apr 2007 23:06 ]
Post Re: Taking The Dork Out Of Dork 
 
The outer corner of his brow is a problem! I tried very hard to fix it, and keep the brow intact.
However, when I'm done with the morph, I will make a 2nd version that smoothes out the brows.



bB



 
 BastBlack [ 25 Apr 2007 01:29 ]
Post Re: Taking The Dork Out Of Dork 
 
I'm curious for the result.
I've never worked with Blacksmith3D, only know the free characters he offers at his site. They look great.
I create my morphs with ZBrush and a freeware application, Morph Master by codetwister



 
Last edited by ahjah on 25 Apr 2007 02:07; edited 1 time in total 
 ahjah [ 25 Apr 2007 02:05 ]
Post  
 
for the result   is an interesting subject to me too.



 
 Posy [ 25 Apr 2007 02:05 ]
Post Re: Taking The Dork Out Of Dork 
 
Zbrush is expensive, Blacksmith is more affordable, and it does a great job with morphs. However, Zbrush does a lot more than Blacksmith. One day, I'll cross over, but for now, I am happy. ^^

I had a free version of code twister's program, but since I'm on a Mac, it was very hard to use in Virtual PC.

You can do morphs in other 3d programs, but a program that's designed for it does a much better job.  I love having selection groups, and selections by group, object, or material. I really miss that abilty in other 3d programs.



bB



 
 BastBlack [ 25 Apr 2007 02:56 ]
Post  
 
One what? You really do? What do you miss most about that abilty in other 3d programs ?



 
 Posy [ 25 Apr 2007 02:56 ]
Post Re: Taking The Dork Out Of Dork 
 
Hexagon for instance, does not have selection by materials. You can do groups, but not materials.

--edit:  just learned you can select by materials in Hexagon--



bB



 
Last edited by BastBlack on 30 Apr 2007 06:12; edited 1 time in total 
 BastBlack [ 25 Apr 2007 02:58 ]
Post Re: Taking The Dork Out Of Dork 
 


Done!  Getting ready to package this up.  ^^



 
 BastBlack [ 30 Apr 2007 05:14 ]
Post Re: Taking The Dork Out Of Dork 
 




 
 Tormie [ 30 Apr 2007 06:54 ]
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