Don't call me "Ol' Square-Boobs"!!


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Post Don't call me "Ol' Square-Boobs"!!

#1  ahjah 21 May 2008 21:18

Hi friends
I tried another softer body shape on Posette.
This full body morph is made with new Blender 2.46 (but I didn't need it's new features for this )
I'll load it up as soon as I have straightened out things on my compie....
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#2  Tormie 21 May 2008 21:31

She looks very smooth ! I will try your body morph with Posy to see the difference. I would really like to learn Blender, maybe I'll have the time sooner or later . I would also like to do something on how the limbs bends, that's a big problem for Posette   ...
 




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#3  Posy 21 May 2008 21:31

What would make you also like to do something on how the limbs bends that is a big problem for Posette heartbeat?
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#4  Tormie 21 May 2008 21:32

Less postwork baby ...
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#5  ahjah 22 May 2008 08:10

One more preview I just did while testing.
I her **tt
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#6  Tormie 22 May 2008 08:28

      
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#7  ahjah 22 May 2008 11:08

one more...
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#8  JanReinar 25 May 2008 14:55

Amazing job Andreas!                        
 




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Post Re: Don't call me "Ol' Square-Boobs"!!

#9  Tormie 01 Jun 2008 01:14


 




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Post Re: Don't Call Me "Ol' Square-Boobs"!!

#10  Crimmy 08 Mar 2011 18:10

Very nice! Are you planning on working on the collar areas where they meet the chest? That row of vertices along the joint always seems to bend at a hard angle and is noticeable at certain angles.
 



 
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Post Re: Don't Call Me "Ol' Square-Boobs"!!

#11  ahjah 08 Mar 2011 20:29

Hi Crimmy,
The problem you're talking about is caused by the grouping of Posette, I think.
This is why the breasts of most other female figures are part of the collar group. I don't know if it can be fixed without regrouping the obj. Maybe by tweaking the joints and bending zones, but I'm no expert in rigging.
I personally ended up posing the collars very carefully, if at all...
Sorry for not being a big help here
 




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Post Re: Don't Call Me "Ol' Square-Boobs"!!

#12  tda42 08 Mar 2011 22:24

The problem with tweaking the rigging of the character p4 woman is if
you change the joints you will have to change all clothes as well because
the joints and bone rigging is the same and will cause the clothes to
conform in a way that you can't use in poses. It is the problem with any character
who does there own rigging.   So you would have to tweak the mesh itself.  
Oh! very nice Andreas! She is a beauty and this would make a lot of people that use other models heads turn and mouths drop.  
 




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Post Re: Don't Call Me "Ol' Square-Boobs"!!

#13  ahjah 09 Mar 2011 05:25

... and when tweaking the mesh itself none of the morphs will work...
I tend to overlook this minor flaws, an just love her as she is, as you would do to a real world's beloved Person. Nobody's pefect. We call it "Pesonality"         
 




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Post Re: Don't Call Me "Ol' Square-Boobs"!!

#14  anaisac85 08 Dec 2016 11:54

Tormie wrote: [View Post]
She looks very smooth ! I will try your body morph with Posy to see the difference [Link to a stupid site posted by this spammer] . I would really like to learn Blender, maybe I'll have the time sooner or later . I would also like to do something on how the limbs bends, that's a big problem for Posette   ...

Not bad at all, there are only a few finishes and it goes.
 



 
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Post Re: Don't call me "Ol' Square-Boobs"!!

#15  Tormie 08 Dec 2016 12:26

She is a spammer... Ban in progress...  
 




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