Taking The Dork Out Of Dork


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Post Taking The Dork Out Of Dork

#1  BastBlack 23 Apr 2007 19:21

Hi. It's been awhile.  I was inspired to tackle a morph for Dork too.
I am using Blacksmith3D.  The face I have so far has elements from three different sources: Dorks default face, Dorks face with adjusted proportions to get them closer to the ideal, and a dash of a celebrity to give some personality to the new face.

There are still some problem areas to fix, but this is what I have so far:

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I'm totally open for feedback. ^^


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Post Re: Taking The Dork Out Of Dork

#2  Tormie 23 Apr 2007 19:23

Welcome back BastBlack   !
 




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#3  Posy 23 Apr 2007 19:23

Do you enjoy this as much as I do?
 




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Post Re: Taking The Dork Out Of Dork

#4  ahjah 23 Apr 2007 23:13

Looks good so far!
Very interesting
 




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Post Re: Taking The Dork Out Of Dork

#5  JanReinar 24 Apr 2007 13:50

You made a great work!        
 




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Post Re: Taking The Dork Out Of Dork

#6  BastBlack 24 Apr 2007 20:35

Hi. Thanks.  ^^
I enjoy making characters the most, it's what I spend 80-90% of my time doing.


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Post Re: Taking The Dork Out Of Dork

#7  ahjah 24 Apr 2007 23:06

BTW, Did you get rid of Dork's weird UV stretching at the outer corner of his right brow?
Almost looks as if from the prewiew
 




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Post Re: Taking The Dork Out Of Dork

#8  BastBlack 25 Apr 2007 01:29

The outer corner of his brow is a problem! I tried very hard to fix it, and keep the brow intact.
However, when I'm done with the morph, I will make a 2nd version that smoothes out the brows.



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Post Re: Taking The Dork Out Of Dork

#9  ahjah 25 Apr 2007 02:05

I'm curious for the result.
I've never worked with Blacksmith3D, only know the free characters he offers at his site. They look great.
I create my morphs with ZBrush and a freeware application, Morph Master by codetwister
 




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#10  Posy 25 Apr 2007 02:05

for the result   is an interesting subject to me too.
 




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Post Re: Taking The Dork Out Of Dork

#11  BastBlack 25 Apr 2007 02:56

Zbrush is expensive, Blacksmith is more affordable, and it does a great job with morphs. However, Zbrush does a lot more than Blacksmith. One day, I'll cross over, but for now, I am happy. ^^

I had a free version of code twister's program, but since I'm on a Mac, it was very hard to use in Virtual PC.

You can do morphs in other 3d programs, but a program that's designed for it does a much better job.  I love having selection groups, and selections by group, object, or material. I really miss that abilty in other 3d programs.



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#12  Posy 25 Apr 2007 02:56

One what? You really do? What do you miss most about that abilty in other 3d programs ?
 




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Post Re: Taking The Dork Out Of Dork

#13  BastBlack 25 Apr 2007 02:58

Hexagon for instance, does not have selection by materials. You can do groups, but not materials.

--edit:  just learned you can select by materials in Hexagon--



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Last edited by BastBlack on 30 Apr 2007 06:12; edited 1 time in total 
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Post Re: Taking The Dork Out Of Dork

#14  BastBlack 30 Apr 2007 05:14



Done!  Getting ready to package this up.  ^^
 



 
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Post Re: Taking The Dork Out Of Dork

#15  Tormie 30 Apr 2007 06:54


 




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