Thank you kindly
! The render would have been better if I did it in
Poser 6 or 11 but I wanted to use 4 for nostalgic purposes.
The lighting happened 'by accident'
, I didn't intend for a shadow to fall diagonally across the crowd, but I realised that in a real circus the seats are located in the darker shadows while most of the light shines into the centre of the ring. So, I left that shadow like that.
There's too much light
shining on Victoria 3 in the red coat... in the beginning that area was too dark, so I added an additional light to shine on the lion cage (so that the lion could be better seen inside the cage - it was dark inside the cage before, because the shadow cast from the cage's roof was falling on the lion, making him dim)... but the light I added was too bright & not properly positioned.
But it came out okay, it get's the general idea across.
I was browsing through the gallery now again & sometimes I wonder '
How did they get their
Posette's & textures to look so great?' I hope to develop my 3D arts skills to get my renders similarly good... but lately, I've been thinking more about toon style renders instead of realistic renders
.
I played around with
Posette Nea 3's 'Anime FACE morph' which seemed fine but when I used the 'Anime NECK morph' I didn't like what appeared to be an 'unintended deformation' in the shape of the neck (the shape seemed more exaggerated when I changed the lighting to shine from the 'ground' up to Nea's face - instead of leaving the light shining from the 'roof'). Maybe I was just applying the morph wrong, but I stopped. Next, I think I'll use the 'Anime HEAD morph'... but for the neck only use the 'x,y,z size' dials to make the neck look thinner & shorter.
There's another scene I did in
Poser 4, where the lighting also came together 'by accident'... but I thought that lighting looked great
! I think it's on another hard drive; I'll search for & upload it later today God-willing.