! Nicely done
, woah, that's a lot of scaling! Gothic Lolita, ported from XNA format via FBX ![]() |
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rico Frequent User
![]() Joined: April 2019 Posts: 126 |
27 Jan 2021 18:41
It looks cute, but she could probably kick butt with those boots
! Nicely done , woah, that's a lot of scaling!_______________ |
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Nik Power User
![]() Joined: December 2003 Posts: 728 |
27 Jan 2021 21:32
Yeah, FBX import scaling may range from ~0.01 % to ~150k%. Plus some I've totally failed to get onto the screen. Unlike OBJ, FBX import has no option to set absolute size or scale to character...
I had less success with a second Loli by this artist. https://www.deviantart.com/sticklov...olita-409707684 Perhaps me, or the rig, or having two rigs, or simply Poser being silly, but I was unable to pose limbs without severe distortion. Head turned okay... ![]() _______________ |
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rico Frequent User
![]() Joined: April 2019 Posts: 126 |
29 Jan 2021 16:25
I wonder why the difference..._______________ |
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Nik Power User
![]() Joined: December 2003 Posts: 728 |
29 Jan 2021 19:31
Will investigate when feeling braver. Like the old days of un-tamed 'cross-talk', I may need to parent each rig-set to a place-holder...
Have spent much of day extracting meshes from a nice, 'clearance priced' "Old Backyard Scene" by kalhh. >----link removed-----< Yes, is meant for DS but I rip DSF meshes to 'bare' OBJ using ($$) DSF Toolkit. Sometimes the OBJ materials have 'meaningful' names or can be easily matched to texture files, often not. I've discovered that a complementary DUF file may be 'un-compacted' using eg 7Zip, then opened as indented 'plain-text' with eg Wordpad. This 'sorta, kinda' resembles MTL in that it tells DSF which texture each material calls. Like Poser's 'Advanced Materials' or MC5/MC6, there's a lot more, but the basic texture map calls are near the start... Helps to find all four or five materials call the same UV mapped texture, despite names suggesting otherwise.... _______________ |
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ahjah Posette enthusiast
![]() Joined: April 2003 Posts: 2820 Location: detmold/germany |
30 Jan 2021 06:08
Nik, I removed your RR link, you know the rules...
Interesting project, by the way ![]() |
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Nik Power User
![]() Joined: December 2003 Posts: 728 |
30 Jan 2021 11:08
Apologies.
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rico Frequent User
![]() Joined: April 2019 Posts: 126 |
30 Jan 2021 21:17
Thank you kindly Nik
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Leonidas Potential Regular
![]() Joined: August 2020 Posts: 3 |
30 Jan 2021 23:18
Mister Nik !
One word, and only one : Fantastic !!!!
And what the characters too !!! Great works Friendly, and have a nice day 🙂! _______________ |
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ahjah Posette enthusiast
![]() Joined: April 2003 Posts: 2820 Location: detmold/germany |
02 Feb 2021 02:49
@Nik, granted
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