https://www.cgtrader.com/3d-models/...mical-container
Default 100% import Poser scaling of OBJ came in 'very big'. Took scaling to 0.043% for nominal 20ft length. But, it looked wrong. Yes, it was now exactly 10ft wide instead of 8ft, and 10ft tall instead of 8½ ft. Though there are over-size / super-heavy TEUs, this was not such. So, I scaled X = 80%, Y = 85%
The model called missing 'SN00038_00000.jpg', which I simply skipped, and 'SN00036_00000.jpg' which I replaced by the supplied '36.jpg'. You may need lots of 'side-lighting' to illuminate parts of tank shaded by walk-way etc.
My first test render --Superfly, progressive, both GPU cards-- sorta 'fell over' part way through. I re-started PC, kept other loaded programs to 'few', tried again. This time was okay. Plan_B would have meant 'winding back' the twin GPU cards' render 'vols & buckets' from 1024 to eg 256 or 128, or down to 64 and sending job to CPU-only 'Box'.









