You're working on it, already?
This is interesting. Are there any good tuts about remapping?
I only have UV mapper standard, and I never found it too usefull for mapping comlex shapes like a human figure.
(I made an attempt on a remapped P3 woman, years ago. It was better than the default P3 mapping, at least, but that is not too difficult
) I never managed to spread the seams on the edges, like P4 and V1/2 mapping has, not to speak about unimesh style...
And no, I don't have a name for her, yet. I have more fun morphing than thinking about names for them
I didn't even think of a release of this morph (It's actually a combination of 3 or 4 morphs), cos I thought no one would use a P4 girl nowadays, anyway...