Hi, this is so basic, I'm almost afraid to ask...
I'm still working in P4, to refresh rudiments, and because my long-suffering family insist I MUST_NOT un-box P7 before mid-January...
I have a gray-scale hair texture (512x512, umpteen bits, zillion colours) and I need to colourise it...
An artist could simply re-draw it, but I'm not an artist of any brush...
Using eg free ImageForge, I can reduce texture to 16 'optimised' gray shades without hurting the look. I've tried the colour changing 'fill' / 'replace' tool, but that does too much, too little or *leaks*.
I've tried changing 'actual palette' from 16 grays to graded shades of desired colour, but weirdness happens. This may be because you can't use subtle colour shades in 'sixteened' piccies, or *free* ImageForge cannot do it, or I'm asking the wrong tool...
Or, of course, missing the obvious !!
When I've learned how to do this conversion, I'll be able to tackle other textures, reflection maps etc etc.
I don't mind paying ~ $50 to upgrade ImageForge, unlock share-ware or buy a PhilC toolkit, but I really do not want to pay more for an image-manipulation program than for my P7...
Advice, please !!