How to bring Victoria to life


Page 1 of 1
 
 

Post How to bring Victoria to life

#1  erenda 23 Jan 2005 14:20

Since V3 is a free character I tried to make my own morphs for her ( not morph injections. Ordinary morphs!   ) I've made over 30 eye morps up to now and some body morphs also. The problem's that she still looks like a statue. I even tried to make breast morphs for her similar to Posette's chest. No result. If you have any idea for diffrent face or body morphs just tell me. V3 has a lot of polygons ,and it will be easy to build morphs. I'm just trying to make her look more like Posette.
 



 
avatar
 erenda 
Guest
 

  • Back to top Page bottom
 

Post 

#2  erenda 23 Jan 2005 14:24

And here's the body morph.Yes   ...another naked Vicky..emm..without a sword  
 



 
avatar
 erenda 
Guest
 

  • Back to top Page bottom
 

Post 

#3  Tormie 23 Jan 2005 16:37

Posette   can't be emulated       ...

(   You could try a marble skin   ! Ask Landman   ...)

Nice work erenda, but Victoria is not Posette...
 




____________
 
avatar
it.png Tormie Gender: Male
Posette enthusiast
Posette enthusiast
Life + 1
Life + 1
Renderosity Ban
Renderosity Ban
 
Joined: March 2003
Posts: 8280
Tomatoes 72512
Lemons 50450
hearts 5031

  • Back to top Page bottom
 

Post 

#4  rayera 23 Jan 2005 18:15

Yest erenda, Victoria 3 looks like a statue, thats the imperfection of being too much perfect maybe...
(a little sugestion (I don't know if you allready know it), when you render a face put the camera angle to something between 100 and 200 (I allways use 110 in all my cameras face, and no face) and everything will look more like human eye see.
 



 
avatar
argentina.png rayera Gender: Male
Forums Veteran
Forums Veteran
Life + 1
Life + 1
Old Timer
Old Timer
 
Joined: July 2004
Location: Argentina
Posts: 437
Tomatoes 3930
Lemons 2560
hearts 11

  • Back to top Page bottom
 


HideWas this topic useful?
Link this topic
URL
BBCode
HTML

Page 1 of 1
 



Users browsing this topic: 0 Registered, 0 Hidden and 0 Visitors
Registered Users: None