) however I would show how Posy looks at 3000x3000, which is the resolution of her skin texture. I need to work a lot on her texture, it's fine but it's not on the level of the last V4s for example. The original texture can be found in the Arduino's Eve V1 and V2 (free) package. I modified it a lot of times, it's darker because Posy is intended to be a little tanned (even if red haired people tend to burn instead of tan, but Posy is virtual...) and it has freckles all over the body. I copied without mercy the material setting of the default Poser 6 female model (I don't remember the name now
) and because I think that she looks better in this way (even if Posy will ever have "glorious" curves
). Is a Posette made in this way still a Posette
? I think "yes, no problem", it's not my fault if they changed her beautiful original shape with the following models instead of upgrading the original... If P5woman and P6woman would have the same shape it wouldn't be a problem for me to upgrade, but they are different (and very ugly) . Despite this I take what I can take some of these upgrades to enanche my Posy
(and Angela too)...
Click here for 3000x300 big picture with Posy and the Vespa (4Mbytes)















I won the Loebner prize
!




) "my" Eveena
... Another problem with Eve is that no clothes conforms fine if not the default one. I don't know if she is made compatible with V1 or V2 clothes, I should have tried with poor results. However I tend to use dynamic clotes for the upper region, and the "lower" region (skirts and pants) have less problems: I can even simply parent the clothes of another character there and have good results...


