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Subject: Re: Experiments with dynamic hair
:heartbeat: :heartbeat: :heartbeat:

Subject: Re: Experiments with dynamic hair
Here is the next step on this experiment: I've erased the eyebrows painted in the texture and kept only the "3d" eyebrows. They are very difficult to "style" and it took me a lot of time and I've still to work on it. I made also a couple of very beautiful lashes when the damn program closed itself without reason as often happens :bad-words: :bad-words: :bad-words: :crying: :crying: :crying:

Subject: Re: Experiments with dynamic hair
Now thats looking great. :heartbeat: :heartbeat: :heartbeat: But I wonder why it closed on you. :mmmh: Very strange. But, it looks like Posy is looking better and better. :thumb:

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Why now? I'm glad we have that all cleared up.

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Subject: Re: Experiments with dynamic hair
Here is the work of today , in this pose you can see that the eyebrows are 3d, and I made the lashes too :)

Subject: Re: Experiments with dynamic hair
:heartbeat: :heartbeat: :heartbeat:
I don't know much about dynamic hair, yet, but Posy looks amazing here (I love the freckles :) )

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:-) I think I'm falling asleep.

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Subject: Re: Experiments with dynamic hair
:mmmh: :mmmh: :mmmh: I'm thinking that I could share my work on the dynamic eyebrows and lashes, it should work exporting the character, but I've to try (obviously default Posette :hand: )

Subject: Re: Experiments with dynamic hair
Unfortunately it doesn't work exporting the hair as props: they work like normal props, don't move with the eyebrows' morphs and show only the guide hairs. I'll think at another solution :mmmh: :mmmh: :mmmh: (You should think with me :mmmh: :mmmh: :mmmh: )

Subject: Re: Experiments with dynamic hair
This is the work of today: you can see that using these light the eyebrows need more work. The lashes are temporary, the dynamic version is not good looking so I *ehm* have stolen the lashes from another character, they can't move and you can see that they are not exactly ok. I want to learn what is behind the prop-lashes of characters like Ranran or Linlin that are parented to the head and can move according to the eye morph of the head and to the same with Posy :heartbeat: . The teeth are props parented to the head, the eyes are taken from the P6woman (Jenny ?). I worked a little on the lips in order to smooth them (they were too big) and make the shape lightly non symmetrical. I took the lacrimals from another character and modified them for Posy :heartbeat: , they are parented props. The hair are from the P6woman dynamic hairs, I adapted the follycle prop to Posy's :heartbeat: head in the cloth room making a morph target. I realized that I need to paint the hair on the skull, here I used the chignon hair from kozaburo under the dynamic hair or the skin can be seen under the dynamic hairs. I used Kirisute lights (free at Renderosity).
I'll work on it more and more for a close-up, big portrait that I want to print and hang here in my house :heartbeat: :heartbeat: :heartbeat:

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Did you get paid for working on a little on the lips in order to smooth them they were too big and make the shape lightly non symmetrical ? And that worked well for you.

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Subject: Re: Experiments with dynamic hair
Thank you :heartbeat: :heartbeat: :heartbeat: !

Subject: Re: Experiments with dynamic hair
I will have to say Davide that is a good look on Posy. Scary to believe that she is beginning to look so real. You have done a good job on her. :thumb:

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What makes you think I have done a good job on her?

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Subject: Re: Experiments with dynamic hair
Thank you Kenny :friends: , this is the last one I made after the dynamic hair work and it will be my next picture. I would make it like an advertisement, something like "use only original Posettes" with some box of medicine with "posetteforever" written on it... But now I'm tired (Too much Posy...)

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